Home » Community » General Discussion » tools that allow you to combine shells
Search Search  
Show: Today's Messages    Show Polls    Message Navigator
tools that allow you to combine shells [message #41564] Tue, 10 January 2012 01:33 UTC Go to next message
avatar AeonMedia  is currently offline AeonMedia
Messages: 6
Registered: April 2011
Go to my shop
Junior Member
i am on a mac, running 10.6.8

when I made my models in silo 2.0 - i used the combine feature. and thought it was all one boolean! however, I didn't realize that there were still 2 shells in my ring. so it got rejected from the shop.

i tried netfabb - started a repair. ran basic repair - then selected both shells and tried to export the selection as a shape. which worked! but exporting that shape and looking at it - there are still 2 shells.

also I have looked at Groboto today - which is really awesome! but cannot import my .obj files. you can model all day and export all you want with the trial version - but I would have to recreate my files.

-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* -*-*
first question - does the full version of netfabb actually have functionality that allows you to combine the shells into a unibody / single shell ?

second question - is it worth the cash? can it do other things?

third question - has anyone else had this particular problem? how did you solve it?

-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-*-* -*
thank you!


~You were born with potential~
Re: tools that allow you to combine shells [message #41575 is a reply to message #41564 ] Tue, 10 January 2012 04:20 UTC Go to previous messageGo to next message
avatar christopherlowe  is currently offline christopherlowe
Messages: 138
Registered: April 2011
Go to my shop
Senior Member
you don't need to have just one shell... they both just need to be water tight and not overlap polygons...

it will come as no surprise that i recommend that you dl blender and get the model into there.

from there it is ok to have separate shells but they both must be ware tight and not share any point or polys in common...

fr further information i could help by answering more questions.

c


please visit my blog at...
http://chrisshopofmodels.blogspot.com
Re: tools that allow you to combine shells [message #41578 is a reply to message #41575 ] Tue, 10 January 2012 04:55 UTC Go to previous messageGo to next message
avatar AeonMedia  is currently offline AeonMedia
Messages: 6
Registered: April 2011
Go to my shop
Junior Member
thank you!!! I have read about keeping things water tight. i will try blender and see how that does.


~You were born with potential~
Re: tools that allow you to combine shells [message #41615 is a reply to message #41575 ] Tue, 10 January 2012 15:45 UTC Go to previous messageGo to next message
avatar AeonMedia  is currently offline AeonMedia
Messages: 6
Registered: April 2011
Go to my shop
Junior Member
Actually I want to have only one shell, because this is a single piece. It's a ring composed of two items combined. Although they are booleaned, these stayed two shells for some reason will not fully combine. Any suggestions on my primary goal - a tool that will fully combine those items into one shell?


~You were born with potential~
Re: tools that allow you to combine shells [message #41616 is a reply to message #41564 ] Tue, 10 January 2012 15:47 UTC Go to previous messageGo to next message
avatar Youknowwho4eva  is currently offline Youknowwho4eva
Messages: 5107
Registered: September 2008
Go to my shop
Senior Member
I work here
If your uploading it to shapeways, they don't need to be one shell. Shapeways software will automatically join overlapping bodies, so you won't get charged twice for overlapping geometry.

[Updated on: Tue, 10 January 2012 15:47 UTC]


The Mad Moder
michael@shapeways.com
Re: tools that allow you to combine shells [message #41622 is a reply to message #41616 ] Tue, 10 January 2012 16:21 UTC Go to previous messageGo to next message
avatar AeonMedia  is currently offline AeonMedia
Messages: 6
Registered: April 2011
Go to my shop
Junior Member
thank you! this is very good to hear, Youknowwho4eva !


~You were born with potential~
Re: tools that allow you to combine shells [message #41732 is a reply to message #41622 ] Thu, 12 January 2012 05:21 UTC Go to previous messageGo to next message
avatar 7777773  is currently offline 7777773
Messages: 59
Registered: January 2011
Go to my shop
Member
I'm interested in this topic as well; I, too am a Mac user that has recently had many models rejected that were previously printable because of multiple shells.
Re: tools that allow you to combine shells [message #41735 is a reply to message #41732 ] Thu, 12 January 2012 07:57 UTC Go to previous messageGo to next message
avatar Jettuh  is currently offline Jettuh
Messages: 473
Registered: January 2009
Go to my shop
Senior Member
If your model gets rejected because of multiple shells this is mainly because your model has loose parts.

So parts which aren't connected to the main body and so they are floating.
The production facility spots this and rejects this because they assume that it should be connected to the rest of the model.
Re: tools that allow you to combine shells [message #41785 is a reply to message #41735 ] Thu, 12 January 2012 17:03 UTC Go to previous message
avatar AeonMedia  is currently offline AeonMedia
Messages: 6
Registered: April 2011
Go to my shop
Junior Member
a quick update on this! i received a message from customer service stating that it was indeed OK to print my model even though it had two shells. they overlapped, and as youknowwho4eva pointed out, it was no problem to do this.

this problem turned out to be _imaginary_ Cool


~You were born with potential~

 
   
Previous Topic:Can I cancel my order?
Next Topic:How shapeways started.