| medallion [message #3732] Fri, 03 April 2009 13:45 UTC |
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Hi everybody,
my first printed parts arrived, and I'm quite happy with the print quality
I would however have expected this part to printed in a different orientation (maze figure up)
This part has been painted with a silver marker. this works well!
The maze figure is from the cathedral in Chartre.
Some details: I made the part cheaper (half the price!) by making it hollow. There are no holes though, so there is loose powder inside the shape.
cheers,
Gijs


www.studiogijs.nl
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| Re: medallion [message #3738 is a reply to message #3732 ] Fri, 03 April 2009 14:49 UTC |
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Beautiful! I love mazes! I'm waiting for a maze-related print to be delivered as we speak!
The Chartres is a classic example, and it looks wonderful as a pendant. nice work on that model. Did you use a displacement map for that?
I think I might just have to try paint markers Thanks for the tip. If you're interested in sharing it further, you might want to put a topic in the "post-production techniques" part of the forum.
-Whystler
[Updated on: Fri, 03 April 2009 14:49 UTC] Check out my website: http://tshawnjohnson.wordpress.com/
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| Re: medallion [message #3740 is a reply to message #3732 ] Fri, 03 April 2009 15:00 UTC |
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Nice model! I assume this is WS&F? The rougness of the material, combined with the silber marker, looks like stone, good idea.
I wonder what Shapeways thinks about enclosing material inside a volume. Or doesn't it matter, because it is (maybe) cheaper support material?
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| Re: medallion [message #3778 is a reply to message #3732 ] Mon, 06 April 2009 11:22 UTC |
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Thanks, and glad you like it
as for enclosing material: I assume that is not an issue. I understood that the powder can only be recylced for 50%, meaning that each shot should at least contain 50% fresh powder.
I modeled the maze, it is not a displacement map (modeled in Rhino)
and yes, the material is WS&F
Cheers,
Gijs
www.studiogijs.nl
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