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Blender modifer [message #36805] Mon, 17 October 2011 23:15 UTC Go to next message
avatar Ayewondery  is currently offline Ayewondery
Messages: 17
Registered: April 2011
Go to my shop
Junior Member
was wondering if i should apply or use either one of the modifiers on the models

in edit should the model be set in either of the following:
SOLID or SUBSURF or is that going to get the print rejected?

Object has similar settings but the subsureface tends to bend
models out of shape solid also change the model.

This for "Blender 2.49"

Dont want to move up until fully understand this version
Re: Blender modifer [message #36816 is a reply to message #36805 ] Tue, 18 October 2011 01:55 UTC Go to previous messageGo to next message
avatar christopherlowe  is currently offline christopherlowe
Messages: 138
Registered: April 2011
Go to my shop
Senior Member
much easier in 2.5 and up...

in 2.5 and up the .stl exporter has an option to "apply modifiers" on export... so there is no thinking about it from then on.

there is other reasons to apply modifiers in the program though.


please visit my blog at...
http://chrisshopofmodels.blogspot.com
Re: Blender modifer [message #36835 is a reply to message #36805 ] Tue, 18 October 2011 07:24 UTC Go to previous message
avatar bartv  is currently offline bartv
Messages: 1668
Registered: December 2007
Go to my shop
Shapie Expert
Hi Ayewondery,

in 2.49 you should always 'apply' the modifiers before exporting your model. A good way to check is to open the file in a tool like MeshLab (open source). We will print exactly what you see in MeshLab.

Cheers,

Bart


Community Manager Europe | Shapeways

 
   
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