| Hello [message #31226] Wed, 20 July 2011 20:32 UTC |
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Hi! I just discovered SW recently. I've been designing games for many years now (but haven't really tried selling any yet). I have several abstract game designs that I'd like to make custom parts for. I'd particularly like to use the flexibility of WSF for some snapping/unsnapping parts, if it turns out to be feasible. The only 3D program I've used is POVRay, but I'm starting to learn Blender. I have made a preliminary estimate that my first design may cost around $60-$70 for the whole game, but I'll have to see as things progress. I'll post my preliminary models when I get them together.
Nice to be here!
Larry
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| Re: Hello [message #31258 is a reply to message #31226 ] Thu, 21 July 2011 02:38 UTC |
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Hi Ana,
I just have the design on paper and in my head right now. I still have to create the models (no brain to print interface yet? ), and then I'll order the WSF.
Cheers,
Larry
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| Re: Hello [message #31616 is a reply to message #31315 ] Tue, 26 July 2011 22:00 UTC |
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You can ask a pro like me for a qoute via PM.
Saves you a lot of tuime and trouble and gets your product to market or your livingroom years faster.
Cheers,
Rob
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| Re: Hello [message #32672 is a reply to message #31226 ] Sun, 14 August 2011 17:53 UTC |
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Thanks, Rob, I'll keep you in mind. It looks like OpenSCAD will work for me, at least for now (it's an easy transition from POV-Ray, as it involves combining basic solids).
Larry
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