| Looking for 3D Modelers [message #25348] Mon, 28 March 2011 07:08 UTC |
 |
|
Looking for 3D modelers for a game project involving space based games. Also looking for models of space ships, other space based structures, planet side buildings, planets, moons, asteroids, suns, space backdrops, terrain textures and modeling, land based vehicles, aircraft, and possibly watercraft. There will also be a need to texture structure interiors as well but is not going to be started until the game is close to the beta testing portion of development.
Celestial Studios LLC. Is a new startup company that will be developing multiplayer games, animated films, special effects, producing trailer films for other game studios and movie production companies. If you are interested in working in the game or movie industry we may have a place for you. For more information send us a mail at CelestialStudiosLLC@gmail.com with list of programs you use and a sample of a 3D space ship so we can gauge your skill.
here is a description of what we are looking for.
A Fighter with a length of 25m to 50m long, single pilot cockpit, race to fly it is human. Must have a wing or side of ship hull for a logo or design and designation information. If a wing is used in the design, the logo/design space should be on both top of wing and bottom of wing. We would like to have the logo/design and designation information on each side of the nose of the craft as well. These spaces will be covered by a transparent layer with the corporation logo or player designed corporate logo. For this sample submission it should be completely fleshed out in texture layers, one or two color texture is fine. Full production model will have up to 5 color layers.
This is to be a rendered and copy saved as a jpg or gif for submission, try to submit a top, side, back and bottom view please.
[Updated on: Mon, 28 March 2011 19:45 UTC]
|
|
|
| Re: Looking for 3D Modelers [message #25356 is a reply to message #25348 ] Mon, 28 March 2011 11:08 UTC |
  |
|
How do you plan on paying the artists?
|
|
|
| Re: Looking for 3D Modelers [message #25373 is a reply to message #25356 ] Mon, 28 March 2011 18:29 UTC |
  |
|
|
Payment will be by per model basis depending on the quality of the work and time span needed to complete it. Any perspective payment is to be negotiated between Celestial Studios and the artist in private conversation.
|
|
|
| Re: Looking for 3D Modelers [message #25384 is a reply to message #25373 ] Mon, 28 March 2011 21:09 UTC |
  |
|
I am interessed..
But I need some more information..
How many polygons? (triangles)
What is the maximum resolution for the textures?
Can we use an second texture with only the logos?
How far in the future is it set? Like 20 years, so it looks a bit like what we have now? Or something like 100 years, so it doesn't look like anything we have now?
Cheers,
Rob
http://www.baroba.be for work samples
|
|
|
| Re: Looking for 3D Modelers [message #25390 is a reply to message #25384 ] Mon, 28 March 2011 22:37 UTC |
  |
|
Low poly count model but not so low the model looks bad. If you want to do a high poly count model thats your choice. The request is for whats in the discription, the size of the ship and type is included just make up something that could be flown in say 300 years from now. this is just to gauge your skills in modeling and following a discription.
second texture with a logo is fine, again its up to you if you want to do all 5 color levels, that again up to you. this ship model is a test of your abilities.
|
|
|
|
| Re: Looking for 3D Modelers [message #26299 is a reply to message #25473 ] Wed, 20 April 2011 23:00 UTC |
  |
|
Hope this is what you're looking for
cheers
|
|
|
| Re: Looking for 3D Modelers [message #26796 is a reply to message #25348 ] Sat, 30 April 2011 20:19 UTC |
  |
|
Thanks, goes to everyone that has submitted the sample 3d model. We will be making our choice from the submissions and contacting that person or persons soon by e-mail.
There are a few things I would like to say before I close this account. Some constructive criticism if you will.
There were surprisingly a few unprofessional people that submitted or responded to our ad for them alone I say you need to be more professional if you expect to get contract work, or any work at all. Coming across as you're the only modeler on the planet that has skill is not only viewed as arrogant but also an unwanted trait in a team environment. The purpose for not adding any concept art for the sample model was to gauge your own creative abilities. for instance if the in house concept artist was sick or hospitalized for some reason we would need the modeler to build a model from a description until the concept artist was replaced or returned to work. There were a few people that had trouble with this aspect (following a description). Another was following directions. I thought I was pretty clear as to what the sample model was supposed to be like. Only four submissions where close to what we were looking for, the rest were just links to their show site. This particularly was viewed by us as unprofessional. Sure the sites had some excellent works on them but when a prospective contract asks for a particular model and you just send links to your site with previous works then it shows lack of interest in the job we were looking to fill or possibly you cannot do the particular job and hoping to work on some other part of the overall job that we were not looking to fill at the moment.
Always be professional in your chosen field and I am sure you will have an increase in contract jobs.
|
|
|
| Re: Looking for 3D Modelers [message #27481 is a reply to message #26796 ] Fri, 13 May 2011 17:13 UTC |
  |
|
I just feel the need to respond to this last post. I didn't submit to this job specifically because of the application requirements.
For starters, the "test job" was completely lacking in relevant technical details. (polycount, intended rendering environment, texture resolutions, normal/bump/displacement mapping options) This suggests to me that the person requesting doesn't actually know much about production modeling or animation. That makes me nervous.
My main issue with this post: I've worked both as an art director and a contract artist, and my experience on this issue can be summarized "Don't ask for free work, and don't do it if asked."
Anyone who has the time to create such a detailed and specific model at no cost is probably not a working professional. An art director who asks for such work "just to gauge your skills in modeling and following a discription[sic]" rather than using resumes and portfolios strikes me as lazy and arrogant.
A portfolio exists to show skill and areas of training. Resumes with contacts are for figuring out how a person acts in a work environment and how they handle various job aspects. Between those two, I've always been able to narrow down my field of prospective artists to a couple qualified candidates who I then interview. I've commissioned test pieces before when I was unsure, but the key word there is "comissioned". I paid the artists for their time and effort, rather than assuming they owed me free work for the possibility of getting a job.
Take a look at the application requirements for AAA gaming development studios, major publishers, or any other major and successful studio. Nowhere will you see "test piece" requirements for application. There's a reason for this.
The people who sent you resumes and portfolios are real professionals, and you shouldn't talk down at them for acting like it.
(EDIT: A typo of mine and a typo of his)
[Updated on: Fri, 13 May 2011 22:38 UTC]
|
|
|
| Re: Looking for 3D Modelers [message #27486 is a reply to message #25348 ] Fri, 13 May 2011 19:03 UTC |
  |
|
Even though I am not a professional 3d artist, I have knowledge of the basics of the industry and I will have to agree with artfulshrapnel on this. Portfolios exist for a reason...
You will have better luck looking in http://www.scifi-meshes.com but some of these guys are true professionals and will demand to be treated as such...
|
|
|
|
| Re: Looking for 3D Modelers [message #27504 is a reply to message #25348 ] Fri, 13 May 2011 21:41 UTC |
  |
|
I don't see your problem, me personal think it's nice to see someone is trying to start up his one game. Perhaps he is a novice and this isn't the " usual " way of getting 3d artist, but honestly you never made a drawing at the last moment for a specified job to be placed on your portfolio?
Also the guy never asked for a free model! He only asked if you could show him your work of a Sci-Fi fighter. Nothing wrong with that.
(If there is an application for a carpenter which is specialized in making furniture, there is no need to show resume filled with work showing how you made concrete formwork!)
Now let's make something nice to print!!!
|
|
|
| Re: Looking for 3D Modelers [message #27506 is a reply to message #27504 ] Fri, 13 May 2011 22:23 UTC |
  |
|
It's worth clarifying: I don't think he was being a scummy businessman or anything. He didn't claim rights to any of the work produced or anything unethical like that. You'll also notice I didn't say anything about it until his letter bashing the people who sent in modeling portfolios.
He did in fact call out people who showed off previous modeling work instead of making custom work for his application. Regardless of whether he intended to use the model, he wasn't just asking for "some spaceships", he was asking for free work done to his specifications.
In the interest of those people who applied the way the rest of the industry would expect, and got a verbal smack-down for it, I felt the need to speak up and provide a dissenting opinion.
|
|
|
| Re: Looking for 3D Modelers [message #27544 is a reply to message #27506 ] Sun, 15 May 2011 04:23 UTC |
  |
|
I'm certain by now Celestial Studios stopped looking at this forum.
But I think asking for a free picture which requires work and then criticizing those "unprofessional" is a bit snotty. This is a site for a wide range of people, from professional to hobbists.
But it's better then other sites such as DeviantArt. Small companies steal users artwork all the time. Most without their permission. One artist had her work stolen by a t-shirt company and she only found out when one of her fans recognized her work on a t-shirt at a store. Another artist decided to update their library and removed some of his own works. Then he recieved a complaint by a online store owner who linked his images to the store. The store owner argued how the 'artist' should be ashamed of hurting the small family-owned industry.
|
|
|
| Re: Looking for 3D Modelers [message #27701 is a reply to message #27544 ] Tue, 17 May 2011 17:46 UTC |
  |
|
chill guys, work is work, as long as you are paid who cares?
SEE ETSY SHOP: http://www.etsy.com/shop/Silverbeam
|
|
|
|
|
| Re: Looking for 3D Modelers [message #31093 is a reply to message #31084 ] Mon, 18 July 2011 15:06 UTC |
 |
|
|
If you're a 3D modeller who models for 3D printing, you'd be best off advertising in the 3D modelers for hire thread... if not, why resurrect a dead thread to advertise non 3D printed related stuff?
|
|
|