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Santa Girl [message #21862] Fri, 24 December 2010 16:24 UTC Go to next message
avatar Kaetemi  is currently offline Kaetemi
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Registered: October 2009
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I printed out a figure in the Full Color Sandstone material.
http://www.shapeways.com/model/190101/_santa_girl__figure__f ull_color_.html

The result looks pretty decent, and the figure is quite heavy...
It's about 16.5cm high.

I went a little overboard on shading in the texture (which I shouldn't really do, but it's just for testing purposes here), and this resulted in some black spots which seem to blend out quite a bit, so that's something I'll have to avoid, other than that the colors turned out roughly as I expected them to be.

Anyways, here are the pictures! Smile

http://blog.kaetemi.be/public/fg/.DSC01219_m.jpg

http://blog.kaetemi.be/public/fg/.DSC01223_m.jpg

http://blog.kaetemi.be/public/fg/.DSC01217_m.jpg

http://blog.kaetemi.be/public/fg/.DSC01226_m.jpg

http://blog.kaetemi.be/public/fg/.DSC01230_m.jpg

http://blog.kaetemi.be/public/fg/.DSC01235_m.jpg

http://blog.kaetemi.be/public/fg/.DSC01238_m.jpg


Kaetemi
Re: Santa Girl [message #21921 is a reply to message #21862 ] Tue, 28 December 2010 00:45 UTC Go to previous messageGo to next message
avatar lensman  is currently offline lensman
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Added to favourites and 5-star'd. Most excellent job, right down to the opening gift that most people wouldn't have bothered with.

Glenn


Glenn ------ My Website Third Dimension Jewellery
Re: Santa Girl [message #21996 is a reply to message #21862 ] Thu, 30 December 2010 19:21 UTC Go to previous messageGo to next message
avatar dizingof  is currently offline dizingof
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Absolutely 5 stars !









http://www.3Dizingof.com
Re: Santa Girl [message #22921 is a reply to message #21996 ] Sat, 22 January 2011 11:01 UTC Go to previous messageGo to next message
avatar Kaetemi  is currently offline Kaetemi
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Also made a print at half the size in Transparent Detail =)

http://www.shapeways.com/modules/udesign/utils/openfile.php?id=197083&f=photos/photo31712.jpg

(http://www.shapeways.com/model/197083/)


Kaetemi
Re: Santa Girl [message #22923 is a reply to message #21862 ] Sat, 22 January 2011 15:59 UTC Go to previous messageGo to next message
avatar lensman  is currently offline lensman
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X-Ray vision! Embarassed


I really have to try this material. I can't believe I haven't had anything printed with it yet.

Glenn


Glenn ------ My Website Third Dimension Jewellery
Re: Santa Girl [message #22925 is a reply to message #21862 ] Sat, 22 January 2011 17:43 UTC Go to previous messageGo to next message
avatar dizingof  is currently offline dizingof
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I'm always amazed with the "light" creativity on Shapeways Wink

@Glenn , its not really transparent white as in the picture , its transparent yellowish.
(You can see actual lighting photos on my Squeeze It model)

None the less it looks awesome !


@Kaetemi are you using the daz3d.com software for that girl?

Also are you happy with the white ?
Its a nagging & recurring issue i know... since i want to order some full color sculptures.. Very Happy





http://www.3Dizingof.com
Re: Santa Girl [message #22926 is a reply to message #22925 ] Sat, 22 January 2011 18:11 UTC Go to previous messageGo to next message
avatar Kaetemi  is currently offline Kaetemi
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@dizingof No daz3d stuff, dude. I don't use prefab models. I make my models entirely myself from scratch. I use 3ds Max, btw.

Yes, the transparent detail is more yellowish, but that is very relative to the light you shine through.

And the off white of the color print is sufficient, but it doesn't match very well with the WSF base stand, of course. Wink


Kaetemi
Re: Santa Girl [message #22927 is a reply to message #21862 ] Sat, 22 January 2011 19:17 UTC Go to previous messageGo to next message
avatar dizingof  is currently offline dizingof
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@Kaetemi Nothing to be ashamed with prefab models licensed as free for all or bought
(except IP stuff Embarassed )- as a BASE for your new creation to cut work time/study/research and dare i say even sell it on Shapeways..

If Shapeways guidelines approves of it i couldn't care less what some students say.. Very Happy
Shapeways isn't an academic institute located at some university 3rd floor basement.. its a business.



I have a question or 2 if i may

How would you describe the process of UV mapping on an organic shape? is that a serious headache like i read on so many forum posts?

Am i right to assume you used hand painting on the model and not a texture ?

I'm currently researching cube modeling and uv mapping turned organic and intact Wink






http://www.3Dizingof.com
Re: Santa Girl [message #22928 is a reply to message #22927 ] Sat, 22 January 2011 20:13 UTC Go to previous message
avatar Kaetemi  is currently offline Kaetemi
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dizingof wrote on Sat, 22 January 2011 19:17

@Kaetemi Nothing to be ashamed with prefab models licensed as free for all or bought
(except IP stuff Embarassed )- as a BASE for your new creation to cut work time/study/research and dare i say even sell it on Shapeways..
Well, if you work with prefab models, you'll have to be very careful with the details of their licenses. There's a lot of them that only allow commercial reproduction in 2d images. Reselling those directly or as prints would be against such licenses.
To cut time, I re-use my own self created mesh data, and rework that. If I have spare time, I prefer to rework things entirely, though, since it'll just end up better every time.

dizingof wrote on Sat, 22 January 2011 19:17

If Shapeways guidelines approves of it i couldn't care less what some students say.. Very Happy
Shapeways isn't an academic institute located at some university 3rd floor basement.. its a business.
Part of good business is keeping your credibility high, and not getting the image of some lazy cheap knock-off product store.

dizingof wrote on Sat, 22 January 2011 19:17

How would you describe the process of UV mapping on an organic shape? is that a serious headache like i read on so many forum posts?
Just as easy as UV mapping a complex mechanical shape.

dizingof wrote on Sat, 22 January 2011 19:17

Am i right to assume you used hand painting on the model and not a texture?
I went for a procedurally baked for this one, because I didn't have much time, and just for the sake of experimenting a bit. Normally I'd do them hand painted.

[Updated on: Thu, 27 January 2011 22:13 UTC]


Kaetemi

 
   
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