Orange Graphics team is looking for 3d modeling/texturing work.
We can allocate up to 10 artists for any real-time game projects.
Each of our artists has got 3+ years of game industry experience and is working in next programs:
3dMax or Maya
Other tools, including UDK
We prefer handling art for massive and long-term projects and can produce everything: characters, props, weapons, architecture, environmental objects, vehicles. Prices depend on complexity of work and it's urgency.