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smooth surface [message #17702] Tue, 14 September 2010 14:05 UTC Go to next message
avatar simmons  is currently offline simmons
Messages: 0
Registered: September 2010
Go to my shop
Junior Member
i need your help...
i'm tryng to understand the site and all the process that will help me to print..
but i have some doubt.

when i export my stl file from 3ds and i open it with Netfabb studio i always get it worst and more "polygonal".. why?
is there any option i need to check for a smoother surface?
thabk you very much. Very Happy
Re: smooth surface [message #17786 is a reply to message #17702 ] Wed, 15 September 2010 16:59 UTC Go to previous message
avatar Eeppium  is currently offline Eeppium
Messages: 2
Registered: May 2009
Go to my shop
Junior Member
When you model, set the object shader as a solid instead of
smooth, this way you´ll see what you get when its printed.

Objects will print as they are modelled. More polygons-> smoother surface.
If you use sub-surface modifier, remember to apply it before exporting.

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