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icon5.gif  Blendermade anorganic design [message #14622] Sat, 10 July 2010 21:56 UTC Go to next message
avatar mlautenb  is currently offline mlautenb
Messages: 8
Registered: January 2010
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Hey.
I got some trouble with this design, based on a building.
When I upload it, I get the "Only manifold objects can be printed" error.
I used the "Show Non-Manifold" function of Blender and nothing showed up. I also used "Recalculate normals outside" and checked manually for inverted normals.
Any ideas, somebody?

Greetings, Markus

Re: Blendermade anorganic design [message #14624 is a reply to message #14622 ] Sat, 10 July 2010 22:57 UTC Go to previous messageGo to next message
avatar PuzzleMaster6262  is currently offline PuzzleMaster6262
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Registered: June 2010
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Try importing the file back into Blender. I had troubles when exporting to stl. In blender everything was good but shapeways said it wasn't. I imported the stl file back into blender and discovered that when exporting, parts fused together and made it non manifold.
Re: Blendermade anorganic design [message #14626 is a reply to message #14624 ] Sat, 10 July 2010 23:39 UTC Go to previous messageGo to next message
avatar mlautenb  is currently offline mlautenb
Messages: 8
Registered: January 2010
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Thanks for the quick answer.
The import script for X3D, what I'm usually using, failes for some reason.
But I tried wrl/vrml97 and it looks like it's ripping my model apart during export. I can't see why, it's the roofs of the houses that get seperated and these aren't anything fancy.
Re: Blendermade anorganic design [message #14627 is a reply to message #14626 ] Sat, 10 July 2010 23:54 UTC Go to previous messageGo to next message
avatar mlautenb  is currently offline mlautenb
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forgot the file.

Re: Blendermade anorganic design [message #14628 is a reply to message #14626 ] Sun, 11 July 2010 00:41 UTC Go to previous messageGo to next message
avatar stannum  is currently offline stannum
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Blender splits in a per material basis. It could read all as single mesh with multiple materials, but it doesn't.
Re: Blendermade anorganic design [message #14630 is a reply to message #14622 ] Sun, 11 July 2010 09:10 UTC Go to previous messageGo to next message
avatar dizingof  is currently offline dizingof
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Registered: October 2009
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Hi

I fixed it for you , based on the .wrl version

You should know that non manifold issue means also if you don't fix it manually (cleaning the inside walls between 2 intersecting parts) your cost of printing is a bit higher as these inner walls are calculated in the total volume of the model.


3D-printing modeling isn't Lego Rolling Eyes


http://www.3Dizingof.com


icon7.gif  Re: Blendermade anorganic design [message #14633 is a reply to message #14630 ] Sun, 11 July 2010 14:40 UTC Go to previous message
avatar mlautenb  is currently offline mlautenb
Messages: 8
Registered: January 2010
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Thanks stannum, there were mesh groups for additional materials and removing them made it printable:
http://www.shapeways.com/model/135900/zwinger003.html.

@dizingof: Yeah, I should do some boolian to remove this.

 
   
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