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Problem of price [message #10482] Fri, 05 March 2010 19:52 UTC Go to next message
avatar heirey  is currently offline heirey
Messages: 2
Registered: July 2008
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Junior Member
Hi,

I'm french so sorry for my english Smile

I have a problem with the price of my creations on shapeway: when i upload a very basic model like it:

http://www.heibox.fr/Capture.JPG

Your website show me a price very high: 879$ for just a ball with the size:

Size and price of this model:
Size Height 10.0 cm
Width 10.0 cm
Depth 10.0 cm

I think that there are a problem but what? for this size, others objects are in selling 30$ on your website...

i join with this post the file of my ball.

please help me!

  • Attachment: rond.STL
    (Size: 14.14KB, Downloaded 102 time(s))

Re: Problem of price [message #10483 is a reply to message #10482 ] Fri, 05 March 2010 19:54 UTC Go to previous messageGo to next message
avatar Youknowwho4eva  is currently offline Youknowwho4eva
Messages: 5320
Registered: September 2008
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Senior Member
I work here
The secrete is hollowing the objects to get the price down. If you 10cm ball is only 1mm thick then the price drops drastically.

I made this as an example
http://www.shapeways.com/model/98739/hollow_ball_example.htm l

[Updated on: Fri, 05 March 2010 20:15 UTC]


Your friendly neighborhood Moderman
michael@shapeways.com
Re: Problem of price [message #10484 is a reply to message #10483 ] Fri, 05 March 2010 20:23 UTC Go to previous messageGo to next message
avatar heirey  is currently offline heirey
Messages: 2
Registered: July 2008
Go to all my models
Junior Member
Ok, thanks!!

but for more complex model, there are a tool in 3dsmax to increase the smoothness?
Re: Problem of price [message #10485 is a reply to message #10482 ] Fri, 05 March 2010 20:38 UTC Go to previous messageGo to next message
avatar Youknowwho4eva  is currently offline Youknowwho4eva
Messages: 5320
Registered: September 2008
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Senior Member
I work here
I don't know, I don't use 3Ds Max. May be an option in the export


Your friendly neighborhood Moderman
michael@shapeways.com
Re: Problem of price [message #11692 is a reply to message #10484 ] Mon, 12 April 2010 09:33 UTC Go to previous messageGo to next message
avatar artur83  is currently offline artur83
Messages: 54
Registered: August 2009
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Member
Yes, there is an option.
It's in the modifiers. (modifier stack, usually on the right side)
Haven't used 3DMax for a while now, but I believe they're named Subdivide and Smooth.
Try playing around with those.
Re: Problem of price [message #11693 is a reply to message #11692 ] Mon, 12 April 2010 09:59 UTC Go to previous message
avatar Jettuh  is currently offline Jettuh
Messages: 476
Registered: January 2009
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Senior Member
don't use the normal smooth,
use the turbosmooth Wink

if you just use the smooth modifier,, it won't increase the number of poly's, but just renders it sort of so you wont see the edges really.

don't know how to describe in english,

but the turbosmooth will give it more polygons,, which is usefull for printing

 
   
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