The dreaded bump map

Discussion in 'Design and Modeling' started by GigaBread, Apr 22, 2012.

  1. GigaBread
    GigaBread Member
    I'm well aware that bump maps can't be used in 3D printing, but a couple months ago a user provided a step by step process on how to "burn" the bump map into the geometry so it can be printed.

    Unfortunatley, I haven't been able to locate this in the forum and was wondering if anyone had any idea how to do it.

    I predominantly use Sculptris and Hexagon but I am slightly familiar with blender.
     
  2. wiwa
    wiwa Member
  3. Yes. "Displacement map" is the term. 3dMax does it too.

    Displacement maps are usually black and white, similar to a bump map but they effect the geometry directly rather than just the render like a bump map.

    The cost is you need to have a suitably dense mesh so the details show up.