bartv,
I have the newest version of blender for me-2.61
Someone else used blender and gave me a working .x3d file which I had no problems uploading and all was good. Only issue is that i was testing and had them uv map the image to a solid sphere. I am intending for it to be a hollow sphere with a hole in the top of it.
So I now know I need to use the x3d format, and I can zip and upload the files correctly.
Right now I have created my hollow sphere with an opening
10cm x 5mm wall x 2cm opening in my cad program and imported it into blender. So far so good.
Now i just need to CORRECTLY map the image to the outside of the sphere.
I reading tutorials like a maniac and trying to get this working.
really...thanks for the help everyone.
bvr