In case nobody has noticed: This is a recurring problem with every new or changed material and the solution is super-easy:
Shapeways should NOT make ANY second guesses on material choices nor markup values, i.e.
- DO NOT add new material choices to any model
- DO NOT guess any markup values out of blue sky
- DO NOT set any new material as primary choice (think of the silver/jewelry case)
in other words
- DO NOT fiddle with any shop items in any way
rationale:
Nobody at Shapeways knows whether an existing model is compatible with the new material. Much less, nobody at Shapeways knows whether a shop owner WANTS to offer a specific model in a specific material and at WHICH PRICE.
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Apart from that, and if you are still reading: The entire logic behind materials needs a revamp:
- There needs to be the concept of "material groups", i.e. all variations of WSF, all variations steel, all silver, all detail, all ...
- That funny inverse logic (remove available materials) needs to be turned around. i.e. the shop owner ACTIVELY assigns his choice of "material groups" to his models. One click instead of many.
rationale:
"Material groups" would make it a lot less cumbersome to set up a shop item and also greatly reduce customer confusion.
- All reasonably designed models are made for specific types of materials. What's made for variations of detail, will not work for any of the steels and possibly not for any of the WSFs.
- A customer cannot determine whether a model will be any good when ordered in the latest-and-greatest ultra-high-tech material which Shapeways just added to the model over night.
- A customer can very well decide whether he wants that plastic item in white, black or blue (material group WSF), but should not be bothered with overpriced choices for steel which would not print, anyway.