HELP 3DS MAX OR RHINO BENDING OBJECT

Discussion in 'Design and Modeling' started by 37641_deleted, Mar 24, 2010.

  1. 37641_deleted
    37641_deleted Member
    hi

    im currently working on an assignment for uni in which i need to perform 3 operations on an existing building to create a unique architecture.

    i am trying to bend the object i currently have to take it from a rectangle shape to a half ring shape, just curve it

    whenever i try to use the bend modifier in either max or rhino, the object doesn't bend cleanly, it gets all distorted and i cant figure out how to avoid this

    any help would be great

    thank you!
     
  2. virtox
    virtox Active Member Moderator
    If your mesh doesn't bend cleanly, you probably need to refine the mesh.
    Use tesselate or turbosmooth (tick separate by smoothing groups).

    Stijn

    What is it with the CAPS TOPICS THESE DAYS ?
    Are we getting blind ? deaf even.. ?
    probably..
     
    Last edited: Mar 24, 2010
  3. 37641_deleted
    37641_deleted Member
    sorry for the caps
    although they are indicative of how im feeling right now

    i smoothed it in rhino however when i did that it distorted the form anyway
     
  4. virtox
    virtox Active Member Moderator
    Not familiar with Rhino, but I guess it smooths over the whole surface -> deformation.

    Try max - > tesselate on the largest/longest faces.
    Or set up proper smoothing groups and turbosmooth modifier with the seperate by smoothing groups option.