I have tried the command line (WindowsXP) indicating the path for all the files and I get an error:
Compiled with Python version 2.6.2.
Checking for installed Python... got it!
Error caught, exiting.
(During less than a second I see a small black "Image" window.)
I suppose that the result is the same opening the .blend file with Blender and clicking the Render button (no error this way).
And about the texture, I think the lights used in the template increase the contrast between lit and shaded zones. That helps to see the geometry of the models, but it seems artificial to me in the case of the WSF material. Maybe the material should be tested with a "real" environment, for example:
- Take a photo of a real WSF object in an interior scene.
- Make photos of that scene, without the object, to obtain a Light Probe (HDR image).
- Use the light probe in Blender to test the material and compare the resulting render with the image taken to the real model.
The problem with this technique is that renders take more time than usual (Ambient Occlusion + Raytrace). More info about HDRi and Blender:
http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro/HDRi