Fair enough about the chains.
I used Autodesk in college. It has nice boolean operations that I envy while using Blender. I probably haven't looked hard enough for a program with sufficient boolean operations to deal with the stuff I've been making. I just arrange things the way I want and let Shapeways' software merge overlapping shells. Thankfully, I haven't had any issues with that thus far. Otherwise, I'll need to include shell merging in my workflow somehow.
Last edited: Dec 10, 2012