Category Archives: Art

Please 3D Scan the Art: Design Student Creates a How-To Manual for Metropolitan Museum Visitors

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The Metropolitan Museum of Art in New York City has a very friendly policy with 3D scanning. The museum not only allows 3D scanning but they had design graduate student Decho Pituckcharoen create a guide book to help you learn how to do it properly. As a collaboration with the  Met Media Lab, Decho created this friendly guide to help visitors do exactly that. Not only did he set about to create an accessible manual for visitors interested in digitizing the art but he also had to learn how to use the technology himself. It is this type of enabling research and sharing that we’d like to see more of.

Below we asked Decho a few questions about his process of designing for and explaining this new technology to beginners.

What is it about the 3D scanning process that made you want to make this guide book?

As a designer who has worked with print medium for a long time, I’m interested in 3D printing technology. Right away Don, the manager of media lab, introduced me to the 3D scanning software 123D catch, which isn’t exactly a scanning program but photogrametry, which is really easy to use. What I really need is just a digital camera or phone camera to take pictures of art piece and the software converts them to 3D models.

So, I did some research to find tutorials or how to use this technology to produce your own projects. Mostly the tutorials that I found were serious looking or had lots of text to read. That was when I had an idea that why don’t I make it friendlier than a usual one.

I got my inspiration from a simple IKEA instruction that lets pictures describe step by step of assembly. I think it would be a easier if users can understand how to use 3D scanning for their projects with user friendly information graphic that might be practical for non-tech savvy users to use. By combining simple 3D scanning software + user friendly instruction, I believe that my guide book will have a potential for anyone who is interested in 3D printing area.

3Dprintingbook1

Did you learn anything unexpected about working in 3D?

After scanning objects, 3D scanning software algorithm will calculate and simulate over all shapes for a 3D model. I was amazed that it actually filled and completed a part that I couldn’t scan. For example, on the very top past of a big and tall sculpture.

I also learned about digital 3D community while I was researching about my project. There are a tons of open source objects and projects that they share to us. For example, If I need a business card stand, I will just download it and print it out from my 3D printer. That is like a magic place to me to see many makers who want to contribute useful resources for us.

Do you think that being able to 3D scan will add value to a museum visitor’s experience?

I personally think that it will definitely add more benefits about educational purpose to visitors. They can scan objects form the museum and keep them into digital formats in order to study at home or everywhere else. Moreover, visitors can see art in different angles from 3D files that they can’t do in the museum. Therefore, they can observe more details about each art piece to use for their research.

After scanning, art piece from the museum can be presented to different formats. For example, story telling animation, interactive websites or kinetic figures that will be attractive to young audiences.

It’s true that seeing an actual art piece you can feel more authenticity, but for some audiences they don’t have a chance to go to have their own experience at the museum; for example, people who live abroad or disabilities. With 3D scanning technology, they can take advantage by seeing art pieces through virtual 3D world from everywhere or on the internet instead. More over, it will add more value to disabilities especially blind people since they can experience by touching shape and texture of each replica art piece that is scanned from the museum.

How do you imagine this scanning and printing technology will be used in the near future? say, in 10 years?

I imagine scanning and printing technology will be used to produce more and more objects with verity of new materials. Importantly, for medical profession filed that human organs can be reproduce with very fine details and quality. Maybe, It will be awesome that we can use 3D scanning to keep our identity instead of taking pictures on our ID cards. I predict that 3D printers and scanners will also be apart of household objects. they’ll be very portable. If you break something in your house, you can reproduce it again and again. I hope that 3D printing industry and community  will grow bigger to wider audiences and people will think that it’s not a complicated things to learn and use.

 

For more info on digital happenings are the Met check out their Digital Underground Blog.


 

The 3D Printshow Global Awards – Vote for Shapeways

The 3D Printshow Global Awards acknowledge inspirational work that has helped develop and elevate the art of additive manufacture, as well as those businesses that have risen to the challenges of the marketplace, flourishing in what is a highly competitive industry.

This year, we at Shapeways are thrilled to be nominated for two categories for the 3D Printshow Global Awards: Brand of the Year and Best Online/App Based Service.

London 3DPrintshow

 

To vote, all you need is your name and your email – just click on the awards:

SHAPEWAYS

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Thank you for all your support and stay tuned for our London Meetup and events in September!

For those of you who will be in London, we look forward to seeing you at the party on Thursday 4th September, you can get tickets here.

 


 

Day One of 3D Printed SuperFanArt at Comicon 2014 in San Diego

Our 3D Printing partnership with Hasbro has officially hit the floor at Comicon in San Diego as thousands of fans swarmed the booth to get a glimpse at the 3D printed ponies designed by the Shapeways community.  The SuperFanArt section is a relatively small part of the massive Hasbro booth at Comicon, but one that is garnering a lot of excitement among fans, artists and the toy industry.

Superfanart 3D Print at Comicon

If you are at Comicon 2014 in San Diego be sure to drop by the Hasbro Kiosk 3213 (its the huge one) and say hello to the SuperFanArt team.  If you are an artist or designer interested in participating in the SuperFanArt project, please be sure to register your interest to start selling your Hasbro approved 3D prints to fans around the world.

For those who cannot make it, check out some of the craziness that is Comicon.

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Yep, and that’s just the people lined up who pre-paid to be first at the Hasbro stand…


 

Conversation with Designer and Artist HEIDILEE on Her Radical Approach to Making Hats Using 3D Printing

3D printed hats are no longer a future fantasy. Designer and Artist H E I D I L E E uses Shapeways 3D printing to create fashion and hats inspired by contemporary, avant-garde classical music. She spoke with us about her fascinating process that fuses a MacGyver approach and no boundaries mindset. Her work is so cutting edge that she’s featured in the upcoming NYC Makers: MAD Biennial exhibition here in NYC. Read on!

H E I D I L E E Cocktail Parasol Hat photo: Bryan Davis

How did you discover your passion for making hats?

I was challenged to create fashion inspired by contemporary, avant-garde classical music. I never intended to sell my pieces, but people began to notice my work and it grew from there, and over a span of time it has developed into a remarkable line.

What is your day-to-day work life like?

It varies from day to day, and depends on which pieces I’m focusing on to make. Each hat has a completely different workflow and process than the other, so I enjoy the variety of solutions each needs to enfold into being. I try to take a MacGyver-like approach to making my hats.


Where did you learn how to design and develop your incredible creations?

I apprenticed under milliner Victor Osborne. He recently moved to France to continue making haute-couture hats for runway shows such as Thom Browne (Recipient of the 2013 CFDA Menswear Designer of the Year Award and 2012 Cooper-Hewitt National Design Award for Fashion) and Dior for Paris Fashion Week. My uncle also instructed me, having worked in the American millinery industry for over 30 years, producing hats for designers, whose lines are carried at Barneys New York and Saks 5th Avenue. They inspired me to forge my own path in making hats that are sensible, yet innovative in headwear.

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Daniela Bertol at MAD: Shapeways Designer in Residence

What is the geometry behind leaves, starfish, flowers, clouds, waves, honeycombs, seashells or the human body and movement?

This week Daniela Bertol, the Shapeways Designer in Residence at the Museum of Arts and Design in NYC, will explore the geometric laws behind natural forms to recreate them as parametric digital models, which will be fabricated using the formlabs 3D printers. Several of the digital models will be developed from the explorations of Daniela’s book Form Geometry Structure: from Nature to Design. Each day of the residency will be devoted to a different “bioform” developed from a parametric associated software and 3D printed. Several yoga postures performed by the designer will be 3D scanned and 3D printed, providing 3D digital/printed models of frozen movements.

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3D Print a Venus de Milo of Your Very Own

Ever wanted a historic work of art but did not have the ready cash to purchase the original?  3D printing to the rescue once again thanks to a recent 3D scanning project by Cosmo Wenman entitled ”Through A Scanner, Skulpturhalle.”

3D Print a Venus de Milo of Your Very Own

“The Skulpturhalle Basel museum in Switzerland has an incredible collection of more than 2,000 high quality 19th and 20th century plaster casts of important ancient Greek and Roman sculptures. The Skulpturhalle has given me permission to 3D scan sculptures of my choosing…”

Now you can purchase 3D prints of Cosmo’s high quality scans from his Shapeways shop and own a little piece of history, made with lasers!


 

MYMO: The Beautiful Pendant Generator Built on the Shapeways API

Did you know Shapeways has an API? New companies are forming around it everyday!

MYMO is a great recent example of Shop Owners taking advantage of the API. I sat down with them at their office to discuss the launch of their jewelry app, MYMO, that lets users combine any two letters or numbers in an elegant form factor. Our Alan Hudson helped them set it up, has worked with them a lot. He even connected them to a geometry generator. Rex, their developer, built MYMO off the Shapeways API which let him leverage his existing coding database.

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Thank You, from All of Us Here at Shapeways

We are all so grateful for the brilliant, creative and inspiring community we get to engage and interact with every day. Regardless of what your plans are today, or who’s sitting at your 3D Printed table (this one by PrettySmallThings), we just wanted to take a moment to remind you how much we value having you as a Shapie. So, from all of us, Thanks :) .

The Shapeways crew took some time this week to capture our sentiments surrounding the Holiday Season. When asked “what are you most grateful for at Shapeways?” Here’s what we had to say:  

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Dinovember Feature: An Interview with 3D Printing Dinosaur Design Master David Krentz

Are you a fan of Dinosaurs? Or a recent #Dinovember bandwagoner? If you just answered yes, and should you like your Dinos in cinematic form, you’ve likely seen the work of David Krentz. Given his feature in our recent Bronze launch, the timely nature of viral heartwarming dinosaur stories, and in an effort to showcase some of the Shop Owners we’re so grateful for, I give you…

Interview with David Krentz: “I still pinch myself that someone pays me to make dinosaurs.”

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Shapeways Internship attn: NYC locals

Live in the NYC area? Love all things 3D printing? Want to work hands-on with designers and education groups to explain all the interesting facets of what Shapeways can do? Then we want to talk to you! 

Shapeways is looking for two candidates for a paid internship in the NYC metropolitan area. You will be working with our Design Evangelists Duann and Lauren on education and outreach around a special exhibition to be announced soon.

picture shapeways crew

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Artificial Intelligence Used to 3D Print Venus of Google (VIDEO)

What does a simple wooden box and a woman wearing a body wrap have in common?  Only Google, a ‘Hill Climbing Algorithm’ and Shapeways 3D Printer can show us.  Venus of Google is an experimental work by artist Matthew Plummer-Fernandez exploring emerging technology and culture.

Venus of Google 3D Print on Shapeways

The Venus of Google was ‘found’ via a Google search-by-image, googling a photograph taken of an object I had been handed over in a game of exquisite corpse. The Google search returned visually similar results, one of these being an image of a woman modeling a body-wrap garment. I then used a similar algorithmic image-comparison technique to drive the automated design of a 3D printable object. The ‘Hill-Climbing’ algorithm starts with a plain box shape and tries thousands of random transformations and comparisons between the shape and the image, eventually mutating towards a form resembling the found image in both shape and colour. I’m interested in this early era of artificial intelligence, computer vision and algorithmic artefacts, exemplifying the paradox of technology being both advanced and primitive at the same time. The Long Tail Multiplier series investigates the potential use of algorithms to create virtually infinite cultural artefacts, inspired by the stories of these algorithmic books and t-shirts.  

The Long Tail Multiplier system is based on a Hill Climbing Algorithm. The 3D Mesh render and distortion is done with Processing and the Hemesh library. The image comparison is managed with a Python script calling a command-line tool called ImageMagick.

The object was 3D printed in full color by Shapeways.


Matthew Plummer-Fernandez
is an artist exploring emerging technology and culture. He uses scanning, digital fabrication and computational approaches to making artefacts, both physical and digital, that blur the distinction between the two, referencing the digitisation of the everyday. Plummer-Fernandez received his MA from the Royal College of Art in 2009, after studies in Graphic Design and a BEng in Computer-Aided Mechanical Engineering at Kings College London. His work has been exhibited and published globally including relevant articles on Creative Applications, Rhizome, and Creators Project, and has received commissions from curators Arts Co, It’s Nice That, and Selfridges. He is currently based in South East London, working in research at Goldsmiths College.


 

Barbie’s 3D Printed Makeover

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At
first glance, the iconic Barbie Doll looks innocent enough in the hands of a
young child, but a side-by-side with Nickolay Lamm’s anatomically accurate doll
reveals the ludicrously distorted proportions of Mattel’s classic stand-by– if
she existed in real life. Lamm generated a 3D model from the average
measurements of a 19 year-old girl, send it to a 3D printer, and photoshopped the
resulting figure into the Barbie’s likeness. 

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The Emerging Topologies of 3D Printing Showing in Sydney, Australia

Emerging Topologies is an upcoming exhibition exploring how contemporary technologies are changing our relationship with the architectural space we inhabit.  The exhibition is the culmination of artist Josh Harle’s four year doctoral research, informed by degrees in Computer Science, Philosophy, and Sculpture, and completed between the School of Design, COFA, and the Faculty of the Built Environment, University of New South Wales.  The artist’s practice utilises exotic production techniques and bespoke software tools that map, scan, and visualise the city in contingent, poetic ways using 3D fabrication, laser etching, cloud processing, and structural reconstruction from images.  

The artist explores the shifting landscape of a city experienced through mobile mapping technology, sketching out his own improbable paths through the shadows.  The works tell tales: compiling esoteric maps of journeys through strange cities, and taking playful, winding trips across the smudged face of the GPS screen.

The research thesis will also serve as the catalogue for the exhibition, and the artist is selling printed and DRM-free ebook versions to help with the cost of the exhibition.

Opening: Tues, May 21, 5-7pm

Where: Kudos Gallery 6 Napier St, Paddington, NSW

Hours: Wed to Fri, 11am – 6pm, Sat, 11am – 4pm  


 

Collective Conscious: Lasers saving the rainforest

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The Collective Conscious is a self-assembling group of artists and scientists, based in Whistler, Canada, who believe that one brain is never enough and that the cross-pollination of ideas is where the heart of innovation and creativity lies. They are painters, illustrators, 3D modellers, interior designers, motion graphics designers and software developers but, as they say, “most of all we are just big nerds”.

Illustrator Victoria Farrand and 3D modeller Thomas Wood collaborated to create ‘The Unexpected’, a series of drawings and 3D printed models.

“The project was inspired when we heard of the Northern Gateway Pipeline proposal that is set to run straight through the Great Bear Rainforest in Canada. This area is the largest region of coastal temperate rainforest left on the planet and home less than 400 enchanting Spirit Bears. We chose the low polygon style because it depicts the form in the simplest way, a representation of how our memories of the bears, wolves and orca of this region will fade over time, until we cannot see them as more than a shape in our mind.”
The Collective Conscious is proud to be representing Raincoast.org at the State Of The Art exhibition during the World Ski and Snowboard Festival in Whistler, Canada. Through their exhibition they aim to raise the profile of the Art For An Oil Free Coast initiative as well as increasing public knowledge of the dangers facing the beautiful west coast environment.
If you would like to support them, you can visit them in Whistler from April 12-21 or you can buy bears and wolves from their Shapeways Shop.