Thursday, September 2. 2010Sharing is Caring: 3D Part Download on ShapewaysYou are all now well aware of Noah Improbablecog Beasley's Open Source Jewelry project on Kickstarter, and you may know of Thingiverse, where Makerbot(ers) share there files to be extruded from hot gooey plastic, you may even know of Content Central, where Solidworks types (or just anyone) can upload/download 3D models of just about anything (mainly mechanical parts). Shapeways has had the 3D Parts Database for a while, but now sharing your 3D files on Shapeways has just gotten a whole lot easier.
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Wednesday, August 25. 2010Success with ShapewaysWe have started to see some real spikes of heavy traffic on Shapeways Shops based around a handful of really successful designs. The products do not have much in common in themselves other than being clean, simple designs, but the presentation of each is impeccable with great images and descriptions that are easily shared in articles and blogs.
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Friday, August 20. 2010How To 3D Print High Polygon Models with ShapewaysOk Zbrush users, organic algorithm artists and character modelers, Shapeways have developed a workaround so that your models can now exceed the 500,000 polygon limit currently in place. It is not elegant, and takes some negotiating, but if we get enough demand we will try and automate the process to make it easier for everyone. Let us know what you think, is this something you would like to see as standard?
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Sunday, August 15. 2010Sculpting in ZBrush for 3D Printing: Video TutorialsCheck out this first of a 6 part tutorial on the ZBrush YouTube page by character artist Jeff Feligno takes you through the steps needed for creating a model in ZBrush and preparing it for 3D printing. Any ZBrush users please let us know if this tutorial is helpful to you? Big thanks to Jeff Feligno for putting these online and to @wusashi for pointing this out on twitter.
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Thursday, August 12. 2010Creating and Prepping an object in LightWave 3D for 3D printingJames White from our previous post has been generous enough to share some of his vast expertise with a tutorial for LightWave 3D. For the purpose of the blog post I have included all of the text but reduced some of the screenshots to thumbnails. For the tutorial and full size images visit the tutorial page. By James White aka Smart Art Studios I am going to go over how to create a basic object and prep it for 3D printing using LightWave 3D. For this tutorial I am creating an animated style penguin. The majority of the object will be made using the drag, smooth shift and stretch tools. You may want to take a few minutes familiarizing yourself with these tools if you are new to LightWave 3D. ![]()
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Sunday, August 8. 2010Scott Summit - The Future of 3D Printing
Industrial Designer Scott Summit of SummitID gives an incredibly informative and entertaining presentation at Singularity University on The Future of 3D Printing.
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Tuesday, August 3. 2010New Tutorial: How to use MeshLab & Netfabb for fixing your model![]() Here's a step-by-step guide for fixing your models. It uses the free MeshLab and Netfabb software. Both applications are available for Windows and Linux. Nice job, Mathijs! Friday, July 16. 2010Overheard on TwitterWhilst keeping an eye on the Shapeways Twitter stream, I often notice little exchanges that may be of interest to Shapeways users like the one below. It shows how Twitter can be used to expose and sell your 3D printed models on Shapeways.
@cialina http://twitpic.com/8a19n - Please please please tel me where you got this!! My life would actualy be compete if I had one.
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Wednesday, July 14. 2010YouTube Now Embedable in Your Shapeways ShopYou can now embed Youtube links into the pages of your Shapeways shop so you can show a video of your product in use, an animation, assembly instructions or a simple rotation of the product to help communicate your designs. Put a link on your Youtube page back to your shop to drive sales. Easy.
Continue reading "YouTube Now Embedable in Your Shapeways Shop" Thursday, July 1. 2010Shapeways Loves Makerbot
So what will I miss most now that I've left Shapeways?
My colleagues? No, what I will miss is the Shapeways Makerbot. We got a beautiful Makerbot Industries Cupcake CNC some weeks ago. Our Makerbot is quite noisy but we love it. Hans put it together for us and he is trying to add things to it all the time. We really wanted a 3D printer around the office and we're very happy to have this now. Our findings:
Watch the rather noisy video of our Makerbot below (and I was kidding I'll miss my colleagues a tonne!) .
Posted by Joris Peels
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Wednesday, June 30. 2010Making the Most of Your Shapeways ShopUse your Shapeways Shop to promote yourself, your products and your brand. The better the images and description of your products and the more information you give about yourself and your motivation, the greater the chances are that someone with similar interests and taste will find your designs and purchase them.
![]() 1. The Photographs: As per the photography tutorial, the importance of the images of the items in your shop cannot be underestimated. Your designs are judged online by the viewers initial glance at the image you supply. Make it a good one! Once you have good images of you design make sure the clearest image is the thumbnail seen in the gallery and also post high resolution images to Flickr with a link back to your page. 2. Title and Description: Make the title describe your model as clearly and concisely as possible then write a more detailed description including information potential buyers may want to know about the materials, function or care. Also include a little information on the inspiration for the design, was it designed as a gift, for a specific function, is there a story behind it? This will help potential buyers relate to the product in a more personal way and also give bloggers something to write about if they want to mention your design. 3. Shop Description Take a few minutes to write a little about yourself and your designs, you do not have to use your name, age or sex, just a little about your background and inspiration behind your designs. Again this helps potential customers understand that a sale can be a fairly intimate interaction between human beings, something not possible through standard mass production, something fairly unique to Shapeways. It also give information to bloggers who may want to mention you and your designs. 4. Detailed Description, Banner & Logo In the detailed description reiterate your shop description with richer information, promote yourself and your designs, include links to your blogs, flickr, facebook, twitter, youtube pages whatever. Write a little more about your product designs or hobbies that feed into your use of Shapeways so people can understand more of where you are coming from and give Google a chance to pick up some more key words about your designs. Do include a logo, even if it is simply a photograph of you or one of your favorite products. This will also help your peers and Shapeways staff to recognize you in the forums. Get yourself on Photoshop or Gimp and make yourself a banner, whether it be text, a composition of your designs, a detail of an image, anything to help communicate the personality of your designs, your brand..... 5. Take it a step further..... So that is the basics to keep your shop interesting and informative, to take it a step further you could really develop your own brand, with consistent images, icons and text throughout your store, use the same format for your personal blog and use the same icon as your avatar in other forums and social media pages.... This will help to build up Brand Recognition more on your personal brand soon..... Above you can see Oskar Puzzles with a description, banner, logo and consistent images in his shop giving a recognizable 'brand identity'. Tuesday, June 29. 2010Shapeways community manager Joris says goodbyeDear community members, I will be leaving Shapeways as per tomorrow. I'll continue to do some Shapeways blog posts but will no longer be your Community Manager. I'm leaving Shapeways in order to pursue other opportunities. The past two years have been the most invigorating & exciting of my life. To be able to let Shapeways grow from a group of beta testers to a large and vibrant community with tens of thousands of members, tens of thousands of designs and more than 8000 models ordered a month was an incredible experience. Those first few months were rather chaotic. It started with a bang with articles on TechCrunch and Boing Boing. We were inundated by email, questions & problems (and in one fell swoop thousands of members). Materials had to be introduced Black Detail, White, Strong & Flexible; Transparent Detail, Full Color, Stainless Steel, Glass, High Gloss Glass and above all else we were impatient. Impatient to show you what you could do using 3D printing technology. We were getting to grips with letting you "upload and print" but already working on the Creators, the Co-Creator platform and all the other features you've seen. The learning curve was steep, not only for our growing community but also for us. Nonmanifold, open edges and coming to grips with software packages we'd never even heard of meant we were learning all the time. Bugs were popping up everywhere, as if we were gallivanting around the jungle tossing sugar cubes every which way. At the same time we had to organize and visit events such as SIGGRAPH, Dutch Design Week and Makerfaire. As a net result I've explained 3D printing to more people than I'd ever think I'd meet in a life time. Somewhere along the line I managed to write 347 blog posts: some of dubious quality, many in dire need of editing but hopefully some good ones in there somewhere. I also got to dive into model trains, 3D puzzles, space ships, design schools, jewelry designers, Fablabs and many other communities we engaged. So not only has Shapeways let me meet a large number of people and these people have been very diverse. I've also gotten to learn about 3D printing and: graduation ceremony deadlines, N & H0, sculptural intent, live action role playing, remote control helicopters, replica steam boats, racing teams, 3d scans of clavicles, jet engines, fashion accessories, dinner wear, knives & forks, Snoopy, the Virgin de Guadalupe, LEGO swords, fractals, elves, chocolate molds, brass knuckles, Facebook games, UAVs, action figures, Second Life, insects, proteins, DNA, photography, stamps, RFID tags, augmented reality, watches, chess sets, manga, robot arms, fighting robots, board games, desktop wargaming and many other things. Opening up your eyes every day to new communities, new designs and new challenges was wonderful. Thank you all for letting me learn about your community! We've spent the time since trying to encourage and marshal the incredible skill and energy level of the Shapeways community by holding contests and reaching out through You Tube, this blog and our lively forum. Whereas initially we were focused on just letting people upload to Shapeways, later on it became a question of inspiring people in creating more and more diverse things. The quality of work in the gallery and on It arrived (Ralph's idea!) has continually improved remarkably as people have mastered designing for 3D printing. The sheer variety of the designs on Shapeways right now is mind blowing. While I'd like to think I played a small part in this I know that it is really the community that made this happen. Fairly quickly the first heroes started to emerge in our community. Whether by tirelessly submitting bug reports or suggestions, spending hours helping on the forum, writing tutorials or by spreading the word it was these community heroes that really have made Shapeways what it is today. Shapeways is a very high engagement community and it is these people's pioneering work that has made this possible. We've had members spend 10-12 hours fixing someone else's complex design and others have spent over a 1000 hours on Shapeways. We've seen hundreds of blog post and tweets by community members spreading the word. These heroes were brought to us by sites linking to us and writing to us (over ten thousand!). I'd like to especially thank Bruce Sterling, Cory Doctorow, Boing Boing, the Wired Blogs, the guys at Makezine, Gizmodo and Engaget for bringing us talented creative people that have helped shape Shapeways. I'm intensely proud of Shapeways and the Shapeways community. Not only am I proud of what we've all achieved together so far but I know I will be proud of what you'll achieve after I've left. I would like to thank each and every community member from the bottom of my heart. Thank you for your friendship, ideas & encouragement. I am indebted to you for inspiring me with your creativity and hard work for this community. Should you wish to keep in touch with me you can follow me on twitter here or email me at joris (dot) peels (at) gmail. (dot) com.
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Friday, June 25. 2010Painting your SpaceshipsA few weeks ago Steve of Third Fate Creations approached us about showing off his painting skills on some of the space ships on Shapeways. Steve works with mini designers in a very selective way. He chooses designs that inspire him and then paints them. Mostly this is for a fee and sometimes when Steve is really inspired it is in return for credit and keeping the painted mini. You can check out the pricing and also a lot of airbrush and painting tips on his site. We gave Steve a few models so he could show off his skill for you guys and hopefully get you all to start thinking of the possibilities of combining airbrushing with your 3D prints. For Shapeways Steve painted two of Charles Oines intricate and wonderful spaceships: the Ryuushi Warleader and the Martian Icaria Class Strike Cruiser.
Steve, "used an airbrush on all but the "gem/glass reflection
spots" and on
those used a 00 brush. If you look at Charles' Shop you can see that the models are tiny.The Dominator for example of 0.9 by 3.6 by 3.9 cm. The intricate painting detail that Steve managed to with at this scale is just crazy.
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Wednesday, June 23. 2010Artur's Wind Chime
Our design intern Artur made a wind chime for you. This wind chime uses the musical properties of glass to full effect and mixes 3D printed glass with White, Strong & Flexible, fishing wire and wooden beads. Combinatory manufacturing ftw. The video is below.
Posted by Joris Peels
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How to Full Color 3D Print with Shapeways from SolidWorks
Attention all SolidWorks users, following is a quick tutorial on how to export in Full Color from SolidWorks using a VRML file. The process uses the built in 'appearance' colors not any sort of image mapping so it is a relatively basic and easy process.
Step 1. Fire up SolidWorks and open or create a Part file. I have chosen to model a very clunky calculator looking telephone type object. Step 2. Go to Photoworks>Appearance and in the sidebar you will see a dialog with color and mapping options, so you can select an entire part or just a single or multiple component such as faces. Repeat this process using surface selection to color up your model. Using darker hues in recessed areas may help to give the model more punch, you could also do some tricks like extruding really shallow text on a screen then coloring the text different to the screen to imply a digital readout.
Step 3. Once you are happy with the overall coloring of your model, you will need to scale it down to prepare to export as a VRML. Select Features>Scale and scale about centroid, uniform scaling at a rate of 0.001. This is because the VRML file reads any units as meters. (handy)
Step 4. Convert the file to VRML by Save As>VRML ensuring in the Options that you select VRML .97. Now you have saved the file you only need to upload the VRML file to Shapeways, you do not need to indicate the units as VRML are always in meters. You are now ready to order your full color 3D print colored using SolidWorks.
If I can figure out a way to include decals and material mapping I will be sure to let you all know, and don't forget the Shapeways Add-in for SolidWorks to upload your files direct to Shapeways.
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