Exciting news! Adobe Photoshop is making it even easier to create and modify designs for 3D printing, particularly in full color.
Adobe's latest release of Photoshop Creative Cloud lets you create full-color 3D models right in Photoshop. You can design from scratch or refine an existing 3D model while using the Photoshop CC tools you’re already familiar with. Then upload your design to Shapeways and 3D print in over 40 materials.
The brand new Photoshop Creative Cloud includes these powerful 3D printing features:
Use the standard Photoshop toolbox of brushes, gradients, filters, and bump maps to add color and texture to your existing 3D model then export to 3D print with Shapeways. It has never been easier to add color and effects to 3D models.
Create new 3D models from 2D images using extrude, twist and pinch tools while adding texture with bump maps to create truly unique 3D models ready to 3D print.
Automated mesh repair and wall thickness repair to ensure your designs are ready to 3D print in all of the materials on Shapeways. Simply insert your 3D file as a 3D layer on Photoshop then choose the Shapeways material in the “3D Print Settings” dialogue box along with the detail and scale, then select “3D Print” and Photoshop will voxelize and repair your file, prepare the print for upload and estimate the cost in your material of choice.
This latest release of Photoshop puts incredibly powerful 3D tools into the hands of everybody running the software. It lowers the barrier of entry and increases the reliability of your designs being ready to 3D print with Shapeways. We’re super excited to see what people create! Adobe is also offering a free one-month trial so you can test the tools for yourself.
Autodesk has just updated the online version of 123D Design to add even more features that make it perfect for design for 3D printing with Shapeways.
The latest iteration includes tools so that you can fillet and bevel edges, shell a part to help define wall thickness that is critical to ensure your design is 3D printable in the material of your choice. 123D Design also has a design history (not a tree) that means you can go back to a geometry you have created and edit it in a parametric way at any point in the process. As well as solid modeling from scratch you can also import existing 3D meshes in STL and OBJ format which you can then edit and tweak to then prepare to 3D print. If you have a 2D vector drawing that you want to bring into the 3rd dimension you can also import SVG files into 123D Design to extrude and edit.
Take a look at this quick video below to see an example of the interface and some of the tools to design for 3D print.
What does a simple wooden box and a woman wearing a body wrap have in common? Only Google, a 'Hill Climbing Algorithm' and Shapeways 3D Printer can show us. Venus of Google is an experimental work by artist Matthew Plummer-Fernandez exploring emerging technology and culture.
The Venus of Google was ‘found’ via a Google search-by-image, googling a photograph taken of an object I had been handed over in a game of exquisite corpse. The Google search returned visually similar results, one of these being an image of a woman modeling a body-wrap garment. I then used a similar algorithmic image-comparison technique to drive the automated design of a 3D printable object. The 'Hill-Climbing' algorithm starts with a plain box shape and tries thousands of random transformations and comparisons between the shape and the image, eventually mutating towards a form resembling the found image in both shape and colour. I’m interested in this early era of artificial intelligence, computer vision and algorithmic artefacts, exemplifying the paradox of technology being both advanced and primitive at the same time. The Long Tail Multiplier series investigates the potential use of algorithms to create virtually infinite cultural artefacts, inspired by the stories of these algorithmic books and t-shirts.
The Long Tail Multiplier system is based on a Hill Climbing Algorithm. The 3D Mesh render and distortion is done with Processing and the Hemesh library. The image comparison is managed with a Python script calling a command-line tool called ImageMagick.
Matthew Plummer-Fernandez is an artist exploring emerging technology and culture. He uses scanning, digital fabrication and computational approaches to making artefacts, both physical and digital, that blur the distinction between the two, referencing the digitisation of the everyday. Plummer-Fernandez received his MA from the Royal College of Art in 2009, after studies in Graphic Design and a BEng in Computer-Aided Mechanical Engineering at Kings College London. His work has been exhibited and published globally including relevant articles on Creative Applications, Rhizome, and Creators Project, and has received commissions from curators Arts Co, It’s Nice That, and Selfridges. He is currently based in South East London, working in research at Goldsmiths College.
Windows is the first operating system to integrate the option of 3D printing directly within the operating system to allow app developers to also integrate 3D print buttons directly into their apps. The video below is super dry and suitable for developers of applications more than 3D modelers, designers and makers, but it does lay a trail of where the future of 3D printing is headed, and that is integrated ubiquitously into daily life.
Now let's see what Apple does to integrate 3D printing into the OSX and iOS ecosystem to enable 3D printing from any and of their devices. 3D scan, model and 3D print integrated into iCloud connecting to your Shapeways account via Facebook that automatically puts a reminder in your iCal when your prints are scheduled to arrive then tracks your UPS shipment in realtime?
How will Google incorporate 3D printing into the Android, Glass, everything on the internet ecosystem. Perhaps an 'upload to Drive to 3D print with Shapeways option', or a '3D Scan Command' in Glass as proven by Todd Blatt but optimized into instant Shapeways upload and 3D print? It is a pity they let go of Google Warehouse.
3D printing provocateur Todd Blatt may be the first person to 3D scan an object in a public place using Google Glass.
Walking around the Walters Art Museum in Baltimore Todd, simply chose an item, walked around it whilst muttering to himself/Glass and walked away with enough images to convert into a 3D model using 123D Catch.
"I just walked around the work, repeating, "ok glass, take a picture" over and over, 30 shots in total. No real care in aiming the shot. I just looked at it and that's it. Then I manually uploaded the photos from Google Autobackup to 123D Catch on my computer and proceeded as normal..."
"Since the museum is free, I wandered in, and looked for a good piece to scan. I've scanned over a dozen in the museum so far, mostly at the Artbytes Hackathon, but I somehow missed Marcus Aurelius last time. It was literally a stroll-by scan job. I was in and out of the museum in under 10 minutes, and captured a few sculptures. I just walked around the work, repeating, "ok glass, take a picture" over and over, 30 shots in total. No real care in aiming the shot. I just looked at it and that's it. Then I manually uploaded the photos from Google Autobackup to 123D Catch on my computer and proceeded as normal with the regular scanning/123d process."
Mecube is an easy (and addictive) app to 3D design and 3D print direct from your iOS device. The intuitive interface is a simple 'voxel modeler' where you add cubes together to make a 3D form like assembling single blocks of Lego together. You can use the same process to cut away or even 'skew' cubes for some slightly more complex variations. Each voxel can be assembled as a solid color or you can go back and paint each surface, by touching a surface multiple times you increase the saturation of the color, this allows for quite a large variation of colors from such a simple interface.
For Tinkercad users they are rolling out the closure in stages:
Effective immediately they have closed sign-ups for new users
April 30 2013 - All free accounts will be changed to read only
August 31 2013 - All academic accounts will be changed to read only
December 31 2013 - All paid accounts will be changed to read only
June 31 2014 - Read only access for all users will be discontinued
This means if you currently have files stored on Tinkercad, you will have until June 31 2014 to download them from their storage and/or upload them to another repository such as Shapeways, Sketchfab or Thingiverse. If you have unfinished models in Tinkercad you have a limited time to make the modifications to export and/or 3D print them.
This beginners class is an intro to 3D modeling with Autodesk 123D Design and 3D Printing with Shapeways.
We will work step by step through some of the basic tools used to 3D model, how to construct basic forms using sketches, solid modelling, and basic patterns. We will then upload our designs to Shapeways to get a taste of how to export your 3D model to 3D print.
You do not need to have any experience with 3D printing or 3D modeling to participate in this class. Bring your Mac or PC laptop your charger, and an external mouse and create an account on Shapeways prior to the event and download 123D Design we will be using in the class.. If you are interested in a broader overview of the materials, processes and some 3D printed case studies, take a look at the intro to design for 3D printing.
Thu, Mar 28th, 2013 7:00 pm – 9:00 pm EDT at Shapeways HQ in NYC
This week for our weekend contest we challenge you to 3D Scan to 3D Print using Autodesk 123D Catch.
Take up to 40 photographs around an object with your iPhone, iPad or your camera and 123D Catch will take the photos and stitch them together in the cloud using photogrammetry to create a 3D object. You may need to give the 3D file a little love to make it ready to 3D print then upload the file to Shapeways with the tag '123D Catch' and we will give our favorite entry a $25 Shapeways Gift Card.
The competition challenges makers, designers and space entrepreneurs to collaborate to create open source 3D printed rocket engine to serve the growing market for small payload delivery into low earth orbit. The concept is for teams to work together to design and 3D model a working rocket engine in the software of their choice, using Sunglass.io as a collaboration tool to edit and update the 3D model.
The first prize is $5000 cold hard cash and a student prize of $2500 along with 3D printing courtesy of Shapeways.
Check out the full competition details for judging criteria and rules (no sending puppies into orbit or nuclear power unless you have the correct permits)
If you've got an interest in 3D printing and can wrangle a 2D image
then we've got something for you to try!
On January 15th at 7pm at
Office Nomads in Seattle we'll be letting you play with the software, have some
drinks and discuss 3D printing.
If you'd like to run the software during the session then please
bring a laptop and some image software. We've been working with
Illustrator, Photoshop, Inkscape and Gimp so far. The software takes in
JPEG or PNG images. A good resolution to use 300 DPI images.
Chopper automatically partitions a given 3D model into parts that are small enough to be 3D printed and assembled into the original model.
A recent paper by Linjie Luo, Ilya Baran, Szymon Rusinkiewicz, Wojciech Matusik of Princeton University presented at SIGGRAPH outlined software designed to partition large 3D models into smaller 3D printable ones. Check out the video of the 3D printed parts being assembled, fairly seamless.
3D printing technology is rapidly maturing and becoming ubiquitous. One of the remaining obstacles to wide-scale adoption is that the object to be printed must fit into the working volume of the 3D printer. We propose a framework, called Chopper, to decompose a large 3D object into smaller parts so that each part fits into the printing volume. These parts can then be assembled to form the original object. We formulate a number of desirable criteria for the partition, including assemblability, having few components, unobtrusiveness of the seams, and structural soundness. Chopper optimizes these criteria and generates a partition either automatically or with user guidance. Our prototype outputs the final decomposed parts with customized connectors on the interfaces. We demonstrate the effectiveness of Chopper on a variety of non-trivial real-world objects.
This is a great step forward for desktop 3D printers that sometimes have a relatively small build area. We do not see too many projects that are too large to be printed in Shapeways 3D printers other than the occasional architectural model.
Would you use this tool if it were made available?
Sketchup is a great choice if you're new to 3D modeling: it's free, easy to learn and there are TONS of free tutorials available. Even so, you may need to know a few things before you can get your models 3D printed.