This weeks Designer Spotlight focuses on Maaike van der Horn, whose fascination with 3D printing led to its application in her traditional gold-smithing work.

Photo by: www.moniqueroodenburg.nl
For full details, head over to the forum.
This weeks Designer Spotlight focues on Wayne Losey, who is striving to get us to play again, by making modular, interactive toys.
Tell us a little bit about yourself: Who are you? Where are you located?
I make playthings! My background is in toy and character design, visual storytelling, and play systems. I've worked on action figures for 20 years. I'm based in Providence, Rhode Island and am a member of the vibrant local maker, startup and entrepreneur communities. Providence is a great place to bring unconventional ideas to life.

This week at SXSW, Shapeways launched it's new API, which enables anyone to make apps that make products. Our Designer Spotlight focuses on one API user, Invisible Light Network, who created a way to visualize music into the wearable form of Nu Bracelet.
This weeks Designer Spotlight focuses on Onur Mustak Cobanli,an industrial designer working at OMC Design Studios by Como Lake in Italy.

We've had some great feedback to the Ask an Engineer videos, and while we assure you we ARE getting a microphone and will find a quieter space to film than the factory, Vladim Shapiro took the opportunity to scientifically test our coke can strength test.
The models we used in the Strength and Structure video are available for free download so he tried structural analysis on them using free simulation software. Scan&Solve is a Rhino plugin that can do structural analysis on any b-rep or meshed solid model directly without any preprocessing.
Here's his video, remember to watch with CAPTIONS ON to follow along.
Pretty neat right? You can try it yourself for free with an evaluation version by going to Scan&Solve. Thanks Vadim!
If you have any 3D printing questions you would like answered by our 3D printing engineer Matthew Hagan please email askanengineer@shapeways.com
This weeks Designer Spotlight focuses on Roman Vlahovic, a duo blending research in architecture and design into generative jewelry.
Tell us a little bit about yourself: Who are you? Where are you located?

What's the story behind your designs? What inspires you?
I am trying to question design through stories inspired by information technologies. For example, what was once the design of a perfect unique object featuring specific materiality is today the design of a population of objects featuring any materiality. Instead of a specific object, the designer creates an algorithm. Elitism and exceptionalism contained in the idea of a singular object (e.g. golden ring) is replaced by the `individual populism` of generative objects. While traditional jewelry design is characterized by uniqueness, hand-craft and noble materials, contemporary jewelry making relies on mass production and synthetic materials. Generative ring design merges the qualities of both by digitally producing the jewelry for the 21st century.
What brought you to 3D printing with Shapeways?
The possibility of designing a whole population of objects of an unlimited diversity, and the possibility of designing in any material. Today, the generative system design enables the imposition of materiality to the object. The choice of material has so far served as the basis for determining the design process, defining the expected execution of details, conjunctions and textures. Today, the generative system design enables the imposition of materiality to the object. The form, uncomplimentary to certain material, can now be attached to it by mere use of intellectual control. Therefore, the objects can be rendered into reality via 3D printing. Materiality is the last, almost arbitrary, decision done by a designer.
Who are your favorite designers or artists?
Here I would like to refer to people like Francois Roche, Hernan Diaz Alonso or Louise Bourgeois, and Chapman brothers who are doping their work with narratives which are crucial for today’s understanding of design. In the Shapeways community, I like the work ofNervous System. Although their approach is drawing inspiration from natural phenomena, my work, driven by a similar setup, is more interested in cultural consequences and ideas.
How did you learn how to design in 3D?
Through personal education and curiosity.
If you weren't limited by current technologies, what would you want to make using 3D printing?
Information technologies have opened up a number of new ways of thinking about the world and the object. When you ask an architect what would he like to 3D print with no limitations of technology or scale, the obvious and most basic answer would be a house. Throughout education we were simply programed to think that way. Algorithmic – generative design and digital production techniques are powerful platforms for designing ideas and objects. 3D printing is one way of rendering those ideas. Let’s play and see how far we can go!
Check out more of Roman's work on his website or his Shapeways Shop and if you'd like to be the next featured designer, email natalia@shapeways.com.
I am Jamie Spinello, a designer and artist currently living in Austin, Texas. I have a shop here at Shapeways called Cactusbones, where I sell my 3D prints. As a designer I have been making almost all of my designs by hand, so 3D printing is a relatively new venture for me and has opened up a new world of possibilities.
What's the story behind your designs? What inspires you?
I am inspired by similarities between our ancient past and the modern world, as well as the similarities between plant and animal anatomies. I love making designs that teeter on visual boundaries. Making designs that are loaded with symbolic meaning that hopefully can be transfered to and empower the wearer is important to me. In addition, some of my general inspirations are fossils, insects, astronomy, astrology, alchemy and mystical stories.
What brought you to 3D printing with Shapeways?
Stainless Steel. As soon as I saw that Shapeways was offering prints in stainless steel I spent a weekend coming up with my first design and got it printed. I had been creeping on Shapeways since 2010 watching all the magic others were making and finally decided in 2012 to start making models myself.
How did you learn how to design in 3D?
I am still in the infantile stages with my knowledge of 3D design, but I have taught myself through watching YouTube tutorials and exploring the programs for hours trying to see how everything works. I try to integrate my working knowledge of other 2D graphic programs with programs like SketchUp to create my designs. I find the forums here very helpful and love that there is a community to turn to when I have questions.
How do you promote your work?
I have a shop over at etsy as well as a Facebook page where I share my new designs both handmade and printed. My Facebook page is my alternative to a mailing list and it allows me to share my process and studio practices with others. My drawings, paintings and sculptural work are on my website.
Who are your favorite designers or artists?
Lee Bontecou, Greg Lynn, Frank Lloyd Wright and Theo Jansen.
If you weren't limited by current technologies, what would you want to make using 3D printing?
I would love to be able to buy 3D prints composed of solid copper, bronze, and brass as base metal materials lend themselves to more post production adaptations and integrations through sawing, soldering and forging. I would also love to be able to print sculptures on a large scale rather than being limited to smaller scale projects.
Check out Jamie's wearable sculptures on her Shapeways shop, and if you'd like to be our next featured designer, email me natalia@shapeways.com.
Without doubt, the best Shapeways community events are our Meetups. Every time we attend one, we meet great people, hear inspiring stories and make new friends. People are often surprised to find fellow community members in their town and stay in touch.
Update: we now have meetups in 80 cities around the world! Come and join us for a night of 3D printing, design and socializing!

So far, we've had Meetups in cities all over the world, including New York, London, Amsterdam, Paris, Berlin, San Francisco, Boston, Los Angeles, Chicago, Newcastle and of course Eindhoven (Shapeways' birthplace!). We can't be everywhere all the time and we know you're eager to share Shapeways with your friends so we're excited to announce...
Shapeways Community World Meetup
This year, on Thursday February 28th, we will be hosting our first ever Shapeways Community World Meetup, and we need YOUR help to make it happen!
During the World Meetup, we will have as many local Meetups on the same day as possible, sharing pictures and videos with each other. We'll be partying around the world!
Join a Meetup, or host one!
We now have meetups planned in almost 50 cities around the world. You will find Shapeways team members at the meetups in New York City, Amsterdam and Helsinki. Check out the list to see if your area is listed as well, and join! Don't be afraid to leave a comment on the event page if you have a question or suggestion.
Is your city not listed yet? Then why not start your own meetup? It's easy, head over to the Shapeways World Meetup page and search for your location. If there's no meetup for your town yet, just add one so other people can join you and help you with organizing the event.
Also send an email to community@shapeways.com and tell us where you are! We'll hook you up to other people in your area and give you the low down on hosting a meetup, no experience necessary, just a willingness to meet likeminded people. We will also send a box of samples and a Shapeways T-shirt to the largest meetup groups. If you have questions or suggestions about this event, please leave them on the forum
We look forward to hearing from you!
Bart and Natalia
Shapeways Community Team
After an overwhelming response to the Nautilus project we featured last week, including a re-tweet by Wired's Chris Anderson, we asked Alexander to share the whole story of how that incredible project came to be. This is an amazing example of a project that combines traditional hand craft and 3D printing to create something that couldn't be made any other way...
The story of the Nautilus begins thusly: I was driving my 6 year old daughter to school one morning, about two or three months before her birthday, and I asked her what kind of toy she might like for her birthday. I usually start to ask her this question well in advance of her birthday because she very rarely says she wants anything. We had been previously watching the 1954 film "20,000 Leagues Under the Sea" based on Jules Vern's book, and my daughter had fallen in love with the main characters. I should say that she fell in love with some of the characters, because she absolutely loved Captain Nemo and hated Ned Land like poison. So when I asked her what she might want or her birthday, I was not completely surprised to hear her say, "I would like the Nautilus," but nor did I take the request too seriously. After all there wasn't really a toy Nautilus that would be very appropriate for a six year old, excepting some terrible small plastic models made by slave labor in China. So I told my daughter that although she might like a Nautilus submarine, there wasn't one to own. She did not appreciate that answer.
After telling my daughter that I intended to build the Nautilus for her as her birthday present I got to work. Without going into detail here about all the various stages of the project and the endless challenges I faced - the challenges were many and multifaceted, and would easily require thirty pages to lay out - I brought the Nautilus to its first stage of conclusion on 17 December 2012, after six months and more than 500 hours of work. I gave up counting the actual monetary cost at a certain point since doing so was causing me, mentally, to avoid working on the project. I am sure the current cost - excluding all labor - is over $3000.00, but I would not be surprised if it were a lot more than that by the time it is finished. The second stage of work, in which I am currently involved, is the further decoration/renovation of the ship, which I fully expect will drastically change the look and feel of the dollhouse for the better. I see this stage as lasting another two years.
With respect to Glenn and 3D objects, the story is quite interesting. One of the first design challenges I had in building the Nautilus was what to do about the iconographic Bullaugen (large portholes) in the salon of the ship, the diving ring and the diving helmets. With regard to the former, at first I tried to find large size O rings from a variety of machine manufactures to serve as the Bullaugen, but I was unable to find anything suitable, since the size, the type of material and weight were factors: I needed something that was 6-8" in diameter, light weight (so that it could be mounted and would not put too much stress on either the bonds holding it, or the deck of the ship under it), and capable of being decorated. But during my failed search for O rings, I came upon a site, Custommade.com, that introduced people working on projects to people that could help them with those projects. It was here that I met Glenn, who is also an active Shapeways community member.
I owe Glenn a great debt of thanks for his kind generosity, beautiful work and patience. Glenn agreed to design the two Bullaguen, which we would then send to Shapeways to be printed in 3D. He also agreed to design the diving ring in the dive room, and the helmets for the crew. With respect to these latter two projects, I decided in favor of 3d printing because there was simply no other objects that could be suitably modified or pressed into service that would provide the proper look and feel. No one is making dollhouse scale (1/12 scale) diving helmets, as you can imagine ("Tea anyone in the parlor? Don't forget your certified to 1000 feet brass and copper diving helm!") I did find, at one point, keychains with brass diving helm decorations, but the helms were too small for the dolls' heads, and I wanted the dolls to be able to "get dressed" for diving and going through the diving ring.
Things almost came to a screeching halt, however, in the design and manufacturing of the helmets. Here we had a variety of issues that caused us many problems and drove the unit cost far beyond what either of us had envisioned. To make a long story short, in creating the helmets we experienced design snafus (things crept into the design that neither of us actually visually caught), miscommunication (especially visualizing differing measurements and proportions), and uncertainty (how would things really fit and look on one of the dolls). The result was that the first 3D helm we printed was expensive and unusable. It was, in fact, three times too large for the dolls, and would not fit through the diving ring. The second attempt at the same helm was stopped in production by Shapeways because of unworkable geometry (a sincere and heartfelt "thank you" to the team! Ed note: You're welcome!), and had to be redesigned again. Only the third time did we finally get a product that we could use, and, by then, costs had exceeded the budget by a wide margin. Even then I had to modify Captain Nemo to be able to wear the helmet, though for the rest of the crew the helmet was a perfect fit. As a consequence of the costs I am still buying helmets one at a time!
The ship itself is entirely handmade, handpainted and hand decorated by myself. So, for example, there are somewhere between 3000 and 4000 brass 1/8" brads in the ship serving as "rivets," all of which were put in by me by hand, and which constituted THE most repulsive decorating project in the Nautilus by a wide margin. The contents of the ship are either handmade by myself or handmade by someone else, and sometimes they are joinly made. For example, the bookshelves in the ship are partly made by me out of teakwood. I then enlisted a coppersmith I found on etsy and had him manufacture the copper "spirals" that mimic the style of the shelves in the movie. After receiving those, I glued the teak shelves together, stained them by hand, glued on the copper spirals and sprayed the entire shelving with lacquer. These were installed into one bedroom and the salon.
The map cabinet in the Navigation room, as yet another example, was made entirely my myself out of mahogany that I carefully cut, shaped, drilled, stained and painted. I then bought 7mm copper o rings and glued them onto the front of each map hole in the cabient. Finally, I manufactured fifteen sea charts for it. The strange clocklike mechanisms in the Nautilus are also made by myself by hand - they were a huge and physically painful project (bending copper on a micro scale bites into the fingertips terribly). But most of the furniture and some decoration pieces are made either by individual craftspersons (books, looking glass, porcelain, rugs by L DeLaney and evminatures, to name but two of my favorites), or high end dollhouse miniature companies (especially Bespaq, and Reutters porcelain).
So here we are. They Nautilus is now in phase two, decoration and renovation. I am adding additional shelving, rugs, furniture, curiosities, books, maps, fishing nets and more over the next two years. The bottom level of the Nautilus will come in for special attention in terms of its redecoration. In my view it much be much more spectacular, given how difficult it is to see. There will be hidden treasure (ballast, as Nemo tells Ned Land), an entirely redesigned and decorated kitchen and more. And more 3D helmets are coming as well; I eventually want to have four or five for the entire crew!
I will now spend the next two years or so adding additional levels of detail...
-Alexander
What an incredible project! Congratulations Alexander, and I'm sure your daughter feels like the luckiest girl in the world!
New York based fashion designer Kimberly Ovitz took the idea of natural defense, an exoskeleton, and brought it to Shapeways, the world’s leading 3D Printing marketplace and community. Together, we pioneered a fluid, organic jewelry collection that molds to your body like armor. During New York Fashion Week, Kimberly Ovitz presented her first jewelry line that you can buy straight from the Fall 2013 runway, custom made for you. The future of fashion is now.

What's the story behind this particular line? Where did you draw inspiration from?
I studied animals and insects with natural defense mechanisms and found inspiration in the intricacies of their innate built-in protection systems.
What brought you to 3D printing with Shapeways?
My team and I are very interested in technology. We read a lot about it and found out about Shapeways through some research.
How has thinking in this new medium changed the way that you approach design?
It has granted us the ability to do things we couldn’t do before because of timing or volume. 3D printing has no limits which is amazing for small designers that do not have a large volume of orders yet.
How do you see 3D Printing being incorporated into your work in the future?
I hope in as many ways as possible! The possibilities are endless and I hope to continue a great partnership with Shapeways.
How do you see fans impacting your designs?
That is the coolest thing about Shapeways and 3D printing. The fact that it is so democratic and that the public can have input on the designs. I think it is important to listen to and hear the consumer and 3D printing makes it easier to produce objects that do that.
Who are your favorite designers or artists?
I’m very much inspired by minimal artists such as Sol Lewit and Cy Twombly however I appreciate photography the most artists such as Taryn Simon who not only take beautiful photos but also are educational and provocative at the same time.
If you weren't limited by current technologies, what would you want to make using 3D printing?
I'd 3D print a whole house!
Shop the runway now on the Kimberly Ovitz Shapeways shop or see her beautiful collection on her website.
Okay, it's weekend - time for some fun! (And if you happen to be on the East Coast of the USA, some possibly snowed-in fun!)
Curiosity spotted an interesting looking piece of metal on Mars. What is it?
This weeks Designer Spotlight focuses on Rachel Goth of Marmalade Park, a graphic designer who turned to 3D printing to transform her photographs of flowers into living, breathing jewelry.
Tell us a little bit about yourself: Who are you? Where are you located?
I'm Rachel a graphic designer originally from Liverpool in the UK. I moved to Oxford after university and I've been here ever since. I spent many years creating graphics for the virtual world and began itching to create something 'real'. That's when I started designing jewelry in my spare time.

There's really two strands to it. I'm inspired by nature and I take a lot of photographs of flowers. So many that I drive my partner mad actually! All those photos have become the basis of the current collection of hand dyed nature jewelry. I'm also intrigued by humanity and how our caveman minds work. At the moment I'm developing a series of pendants in which people can stash their secrets or exchange messages. Negative space seems to crop up in my work a lot too. I like to play around and see what's the minimal amount of material I can get away with and still tell the story.
Although I went to college for graphic design I've never really gotten along well with the classroom environment. So I set about finding software and tutorials online. After having looked at 3D software some years ago and been put off by the tech speak I fell for Blender with its easier to understand interface.
If you weren't limited by current technologies, what would you want to make using 3D printing?
I'd like to make edible art, from giant sculptures to delicate jewelry. Wouldn't a giant edible sculpture be more interesting than a wedding cake?
For this week's Friday Finds we want to introduce community curation. Our homepage is where we highlight models we love, now we're opening it up for you to show us your favorites! As of next week, our homepage is going to be YOUR space. So we want to see your finds! See below for instructions.
To kick us off, here's my "White Theme."
First off, this incredible flexible woven cup from VertigoPolka.
Next up, the Claw, a useful syringe-like grabber from Naxem
Speaking of useful, these calculus surfaces help visualize mathematics at Swinburne University in Australia
And lastly from Vangelis and Dinos a light-clip accessory for your phone so you can signal for...BATMAN!
Now its your turn to CURATE OUR HOMEPAGE!
Here's some guidelines:
Pick 8-12 models and favorite them. You must have at least 8 as that is how many slots are on the homepage!
You can select one of your own models of course, but try to stick to just one
Optional but encouraged: Pick a theme - whether it be trains or a special occasion, a theme helps to bring a sense of style to the page.
Email natalia@shapeways.com with your list of selections - please include the URL links to the product pages and to YOUR shop as well, so we can highlight you!
We will select the best curations to feature on the homepage.
Can't wait to see your entries!
Jessica of Nervous System has been busy experimenting with full color 3D printing. It's a bold new move for the design duo, who usually design in nylon and metals. Each print is 4 to 6 inches, the meshes are generated by Processing and 3D-printed by Shapeways. She must have been inspired by her coral-filled fish tank because these gorgeous "Colony" prints remind me of diving in the Caribbean. More eye candy on her Flickr set!


RT @lindstorm: Monday @ work starts with an exciting delivery from Netherlands :) #shapeways #prototyping http://t.co/2woNMCw1j4
Once a month we hold our live video chat with the Shapeways community.
That moment is happening now.
Join us at shapeways.com/community/live