The Shapeways Blog: 3D Printing News & Innovation

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Shapeways Full color 3D printing


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Bravo! Amazing addition to the fantastic toolset you guys have made available. Great looking test images and honesty in descriptions.
Good luck with this, will definitely spread the word to the digital sculpting community
#1 Robbie MacGillivray (Homepage) on 2010-01-07 21:02 (Reply)
thank you so much!
#1.1 Joris on 2010-01-07 23:58 (Reply)
I am very interested in making the marble type images, only I would like them much larger. How do I calculate cost and resolution that I can use? is there a fomula for how thick the material must be if made larger?
#2 greg downing (Homepage) on 2010-01-07 23:44 (Reply)
What do I think?

This is absolutely fantastic! Shapeways continues to amaze me. Keep up the great work, everyone.
#3 Zachary Williamson (Homepage) on 2010-01-08 03:01 (Reply)
Grats Shapeways on getting Z-Corp running. Its a cool process. But also impossibly frustrating.

Can I ask, your infiltration system, you suggest its a one of a kind. Its not the Xlaform machine by any chance? I've looked into these but they're terribly expensive for what is essentially an automated vacuum chamber. I know figureprints uses them. It seems that its the only reliable system for Z-Corp part infiltration available that is suitable for consumer level production.

If you guys have worked something else out, I'm pretty sure you definitely won't be telling me, but hey, I can always ask ;-)
#4 crsdfr on 2010-01-08 05:26 (Reply)
Yes, we do use xlaform. But, the "unique machine" does refer to a unique machine not the xlaform process an zich. I'm pretty sure figureprints doesn't use the same process :-). Of course I'll tell you, I still want to interview you for the blog.
#4.1 Joris on 2010-01-08 05:49 (Reply)
THAT is so COOL (there's no better word for it!)!!! I really have to get my modelling going again so I can try it out! Absolutely brilliant! You really do improve all the time you guys!
#5 Anvariel on 2010-01-08 07:37 (Reply)
Progress is impressive, very interesting technology
I apologize for my English
#6 3dRend (Homepage) on 2010-01-08 13:19 (Reply)
Great news about the z650 support. Is there any chance you could support colour directly via the optional tags in STL rather than just as texture maps? (see http://en.wikipedia.or/wiki/STL_%28file_format%29#Colour_in_Binary_STL) This would open up great possibilities also for people interested in generative design and allow us embedding colour directly for each face. I'm also asking since I already have written a Java library for this purpose (Materialise & SolidView formats) and was kind of waiting for this moment you'd announce colour support...
#7 toxi (Homepage) on 2010-01-08 13:53 (Reply)
I was also thinking about this! Thank you for bringing it up!
#7.1 Anvariel on 2010-01-08 13:56 (Reply)

the issue with color STL is that it is one proprietary format and there are several alternatives. We looked into supporting it but we did not think that enough software packages supported it. If there was an industry standard color STL (as we hope STL 2 will be) we'd love to support this.
#7.2 Joris on 2010-01-11 11:18 (Reply)
Does anyone have a tutorial for creating textured VRML's? I got excited when I saw my software exported it, but cursed them mightily when I found it doesn't support textures or individually colored faces.
#8 Michael Williams on 2010-01-08 14:19 (Reply)

I'm sure you've already seen these but for others that want help with VRML & texture maps:
#8.1 Joris on 2010-01-11 11:37 (Reply)
Congrats for the color printing Shapeways!

How about the wax printing? Are you gonna do this?
#9 DIMITRIOS FOTIOU (Homepage) on 2010-01-08 16:28 (Reply)

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