Learn Design for 3D Printing with Shapeways Using Maya with Ryan Kittleson

Posted by in How To

3D modeler expert and all around creative genius Ryan Kittleson has just released a series of tutorials on Lynda.com to Learn 3D Printing on Shapeways Using Maya.

how to 3D print with Shapeways

Learn how to prepare your models in Maya and then send them for 3D printing on Shapeways.  Ryan shows how to hollow out models, define an object’s thickness to reduce cost, and work with texture maps for full-color prints. He shows you how to export the model, upload it to Shapeways, and view the finished result. Once you have mastered the basics, Ryan invites you to test your skills in a series of challenge videos.

Topics include:      

  • What is Shapeways?    
  • Setting up Maya for 3D printing    
  • Checking model scale    
  • Understanding why thickness matters    
  • Adding precise thickness    
  • Strengthening thin structures    
  • Fixing common mesh problems    
  • Exporting models with texture maps    
  • Making a wireframe model    
  • Publishing to Shapeways

 Check out the video on Lynda.com

10 comments

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  1. DF

    I really enjoyed your course Ryan!

    I am designing mostly using Maya for Shapeways and I found your course really useful. It is a MUST SEE for any beginner.

    Even if I use Maya since 2009 for my 3D prints, your course helped me a lot, especially the texturing section for color prints.
    .ps: does the OBJ,X3D works properly when one uses 2 images instead of a texture atlas?

    Thanx! :)

    1. Ryan Kittleson

      thanks for the great feedback! for the full color prints, I recommend consolidating your entire model’s textures into ONE map only, regardless of how many parts the model is made of. good luck!

    2. DF

      Thank you, and again thanx for the nice course :)

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  2. Joseph Agunbiade

    Pls can I use this tutorials to learn even though I have never used Maya before?

    1. Ryan Kittleson

      Joseph, the tutorials are made in such a way that you should be able to follow them with only the most basic maya knowledge. probably a couple hours practice with the fundamentals is all you’d need to take this course. good luck!

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