Learn how to prepare your models in Maya and then send them for 3D printing on Shapeways. Ryan shows how to hollow out models, define an object's thickness to reduce cost, and work with texture maps for full-color prints. He shows you how to export the model, upload it to Shapeways, and view the finished result. Once you have mastered the basics, Ryan invites you to test your skills in a series of challenge videos.
I am designing mostly using Maya for Shapeways and I found your course really useful. It is a MUST SEE for any beginner.
Even if I use Maya since 2009 for my 3D prints, your course helped me a lot, especially the texturing section for color prints.
.ps: does the OBJ,X3D works properly when one uses 2 images instead of a texture atlas?
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Joseph, the tutorials are made in such a way that you should be able to follow them with only the most basic maya knowledge. probably a couple hours practice with the fundamentals is all you'd need to take this course. good luck!