The better the images and description of your products and the more information you give about yourself and your motivation, the greater the chances are that someone with similar interests and taste will find your designs and purchase them.

Above you can see Oskar Puzzles with a description, banner, logo and consistent images in his shop giving a recognizable 'brand identity'.
Dear community members, I will be leaving Shapeways as per tomorrow. I'll continue to do some Shapeways blog posts but will no longer be your Community Manager. I'm leaving Shapeways in order to pursue other opportunities.
The past two years have been the most invigorating & exciting of my life. To be able to let Shapeways grow from a group of beta testers to a large and vibrant community with tens of thousands of members, tens of thousands of designs and more than 8000 models ordered a month was an incredible experience.
Those first few months were rather chaotic. It started with a bang with articles on TechCrunch and Boing Boing. We were inundated by email, questions & problems (and in one fell swoop thousands of members). Materials had to be introduced Black Detail, White, Strong & Flexible; Transparent Detail, Full Color, Stainless Steel, Glass, High Gloss Glass and above all else we were impatient.
Impatient to show you what you could do using 3D printing technology. We were getting to grips with letting you "upload and print" but already working on the Creators, the Co-Creator platform and all the other features you've seen. The learning curve was steep, not only for our growing community but also for us. Nonmanifold, open edges and coming to grips with software packages we'd never even heard of meant we were learning all the time. Bugs were popping up everywhere, as if we were gallivanting around the jungle tossing sugar cubes every which way. At the same time we had to organize and visit events such as SIGGRAPH, Dutch Design Week and Makerfaire. As a net result I've explained 3D printing to more people than I'd ever think I'd meet in a life time. Somewhere along the line I managed to write 347 blog posts: some of dubious quality, many in dire need of editing but hopefully some good ones in there somewhere.
I also got to dive into model trains, 3D puzzles, space ships, design schools, jewelry designers, Fablabs and many other communities we engaged. So not only has Shapeways let me meet a large number of people and these people have been very diverse. I've also gotten to learn about 3D printing and: graduation ceremony deadlines, N & H0, sculptural intent, live action role playing, remote control helicopters, replica steam boats, racing teams, 3d scans of clavicles, jet engines, fashion accessories, dinner wear, knives & forks, Snoopy, the Virgin de Guadalupe, LEGO swords, fractals, elves, chocolate molds, brass knuckles, Facebook games, UAVs, action figures, Second Life, insects, proteins, DNA, photography, stamps, RFID tags, augmented reality, watches, chess sets, manga, robot arms, fighting robots, board games, desktop wargaming and many other things. Opening up your eyes every day to new communities, new designs and new challenges was wonderful. Thank you all for letting me learn about your community!
We've spent the time since trying to encourage and marshal the incredible skill and energy level of the Shapeways community by holding contests and reaching out through You Tube, this blog and our lively forum. Whereas initially we were focused on just letting people upload to Shapeways, later on it became a question of inspiring people in creating more and more diverse things. The quality of work in the gallery and on It arrived (Ralph's idea!) has continually improved remarkably as people have mastered designing for 3D printing. The sheer variety of the designs on Shapeways right now is mind blowing. While I'd like to think I played a small part in this I know that it is really the community that made this happen.
Fairly quickly the first heroes started to emerge in our community. Whether by tirelessly submitting bug reports or suggestions, spending hours helping on the forum, writing tutorials or by spreading the word it was these community heroes that really have made Shapeways what it is today. Shapeways is a very high engagement community and it is these people's pioneering work that has made this possible. We've had members spend 10-12 hours fixing someone else's complex design and others have spent over a 1000 hours on Shapeways. We've seen hundreds of blog post and tweets by community members spreading the word.
These heroes were brought to us by sites linking to us and writing to us (over ten thousand!). I'd like to especially thank Bruce Sterling, Cory Doctorow, Boing Boing, the Wired Blogs, the guys at Makezine, Gizmodo and Engaget for bringing us talented creative people that have helped shape Shapeways. I'm intensely proud of Shapeways and the Shapeways community. Not only am I proud of what we've all achieved together so far but I know I will be proud of what you'll achieve after I've left. I would like to thank each and every community member from the bottom of my heart. Thank you for your friendship, ideas & encouragement. I am indebted to you for inspiring me with your creativity and hard work for this community.
Should you wish to keep in touch with me you can follow me on twitter here or email me at joris (dot) peels (at) gmail. (dot) com.
A few weeks ago Steve of Third Fate Creations approached us about showing off his painting skills on some of the space ships on Shapeways. Steve works with mini designers in a very selective way. He chooses designs that inspire him and then paints them. Mostly this is for a fee and sometimes when Steve is really inspired it is in return for credit and keeping the painted mini. You can check out the pricing and also a lot of airbrush and painting tips on his site.
We gave Steve a few models so he could show off his skill for you guys and hopefully get you all to start thinking of the possibilities of combining airbrushing with your 3D prints. For Shapeways Steve painted two of Charles Oines intricate and wonderful spaceships: the Ryuushi Warleader and the Martian Icaria Class Strike Cruiser.


Steve, "used an airbrush on all but the "gem/glass reflection
spots" and on
those used a 00 brush.
The paint is a combination of GW, Createx, and
Autoair, depending on what effect I needed.
It took, roughly, 4-6
hrs total time to prep and paint each one."
If you look at Charles' Shop you can see that the models are tiny.The Dominator for example of 0.9 by 3.6 by 3.9 cm. The intricate painting detail that Steve managed to with at this scale is just crazy.
Step 1. Fire up SolidWorks and open or create a Part file. I have chosen to model a very clunky calculator looking telephone type object.
Step 2. Go to Photoworks>Appearance and in the sidebar you will see a dialog with color and mapping options, so you can select an entire part or just a single or multiple component such as faces. Repeat this process using surface selection to color up your model. Using darker hues in recessed areas may help to give the model more punch, you could also do some tricks like extruding really shallow text on a screen then coloring the text different to the screen to imply a digital readout.


Step 3. Once you are happy with the overall coloring of your model, you will need to scale it down to prepare to export as a VRML. Select Features>Scale and scale about centroid, uniform scaling at a rate of 0.001. This is because the VRML file reads any units as meters. (handy)

Step 4. Convert the file to VRML by Save As>VRML ensuring in the Options that you select VRML .97. Now you have saved the file you only need to upload the VRML file to Shapeways, you do not need to indicate the units as VRML are always in meters. You are now ready to order your full color 3D print colored using SolidWorks.


If I can figure out a way to include decals and material mapping I will be sure to let you all know, and don't forget the Shapeways Add-in for SolidWorks to upload your files direct to Shapeways.

We can now offer you two new glass materials: High Gloss Black Glass and High Gloss White Glass. Open the floodgates of your creativity. What images does their super shiny sheen conjure up in your mind? What will you guys make with these materials?

Gijs' egg cup big hearts is $40
The Angel pendants as seen above are $23
The candle holder below is $89

The materials have a start up cost of $5 and will cost $6.99 per cubic cm. Initially the start up costs for Glass were $15 so this represents a significant price drop in the start up costs. The start up costs of the Milky White Glass has also been reduced by $10 and this material will cost $5.99 per cubic cm. Even though the design rules are the same, the gloss materials are nicer to the touch and stronger.
Process
The materials are made by 3D printing recycled glass. The fine powder is built up layer by layer and a binding material is applied to the glass powder that will become your product. When the 3D print is complete it is baked in an oven to fuse the glass powder. Your products are then subsequently enameled to get their glossy finish.
Expectation
Management
As you can clearly see in the Angel picture there is a fair amount of "definition" from the 3D printing process in the form of bumps and the like. The enamel smooths the 3D prints out considerably and these prints are closed so not porous as the Milky White Glass material is. The models are however far from completely smooth. A lot of the objects made with this process look really good and very arty. But, significant warping may occur and the overall dimensional accuracy of this process is still limited. 3D printing glass is amazing but also very new and a very experimental process.
SolidWorks users can now upload their files directly to Shapeways thanks to a proprietary add-in developed by Design Solutions and Shapeways, making it easier than ever for SolidWorks users to turn their 3D designs into physical objects.

SolidWorks users simply need to download the free BETA add-in from Design Solutions:
1) Install the Shapeways add-in,
2) Open a model in SolidWorks,
3) Login to Shapeways, and
4) Save to Shapeways.
This will automatically convert the model to STL format (as defined by the user settings in SolidWorks) and upload it to “My Designs” in your Shapeways account. The tool will also prompt users to enter any tags, provide a description and select whether the model is for sale or display only.(you will need to agree to Shapeways terms and conditions on the Shapeways site once it is uploaded).
As mentioned this is the BETA version which should be replaced with the second iteration in 6-8 weeks so please do provide us with any feedback you have in this time so we can improve the add-in so we can use this to improve functionality.

Mitchell Jetten is a great guy and despite his young age is a successful Shop owner on Shapeways. Jettuh as he is known on here, exclusively models Dutch model trains & model train accessories for his SpoorObjecten Shop on Shapeways. Despite asking for very low mark up per model sold Mitchell has made over $4000 with us so far. He is an enthusiastic & very helpful community member and it has been a pleasure to see him prosper. Indeed my "power lunch" with Mitchell in Amsterdam on a sunny Gustavmahlerplein surrounded by basking bankers was not only thoroughly enjoyable but also a professional high point for me. Mitchell is on the right in the foto below next to his good friend Niels.

Joris Peels: What modeling software do you use? And how long have you used it?
Mitchell Jetten: In general I only use 3ds Max for my trains. At school I learned how to use SolidWorks, and for the company I work for (freelance) I also sometimes use Autocad 2000 for CNC projects. Funny thing is, I started using Gmax (a free version of 3ds Max) in 2004, but I couldn't make more then a station platform with a texture on it back then. But when I discovered this great place where you can 3D print your objects, I started doing research about how I would have to build it, and what I could build with it (because, who wants an expensive easy station platform?). This happened in February 2009, a month later I finally had my first model in my hand, a Dutch small train signal So, to get back to the question, I've only known how to 3D model for a year and a half right now.

Joris Peels: How old are you?
Mitchell Jetten: I think I'm one of the youngest shop owners on Shapeways, I just turned 19 on the 7th of June.
Joris Peels: How did you happen to find Shapeways?
Mitchell Jetten: If I remember correctly I heard something from my dad about 3D printing, and I thought he was nuts. I think I reacted the same as all people do that haven't heard about 3D printing........"What, you make a 3D picture,, and you print it on a standard printer?" Only after a month or so, I had nothing to do on school and found a Shapeways clip on Youtube a and this made me interested!
Joris Peels: What do you make?
Mitchell Jetten: I make Dutch model trains in the scale 1:160 (N Spoor) and my next step is to try making an affordable train in 1:87 (H0)! So for this moment just trains and scenery for model railways.
Joris Peels: How is your Shop doing?
Mitchell Jetten: My shop is doing really great, seriously, thanks to Shapeways I met my girlfriend in some sort of way. Because of the earnings I made with Shapeways, I had enough money to fly to Munich with a few friends. Over there I met my girlfriend that weekend! I will fly to Munich again next month thanks to my Shapeways earnings! I eventually see myself getting rich with Shapeways' service.

Joris Peels: What is your most successful product?
Mitchell Jetten: To be honest i don't really know! At the moment the VIRM 9500 part 1/3 and VIRM 9500 2/3 are sold the most but that is also the first model I created so it has been online for a longer time.
I think most people want it, because it's a very common train in the Netherlands.

The SGM(Sprinter) is also sold a lot, and there are about 5 persons (that I know of), that have
finished it, and have a working model up and running!
Joris Peels: How do you see it in the future?
Mitchell Jetten: Ok, just a small sneak peak of my thoughts: In the future, I see myself building my next train...wait I'm doing that already... but not printing it in White, Strong & Flexible, but in a perfect and smooth material (like Envisiontec Perfactory). After the print I will cast it with resin, and make about 10 of those trains (not just the body, but the entire train completely finished).
Joris Peels: How do you market and sell your products on Shapeways?Mitchell Jetten: There are 2 forums where I promote my trains, well not really promoting, but i do show the pictures of the model, and show them where they can buy it if they like, but it's not that I do a lot of promotion for my models. Also I've been to several model railway exhibitions to sell trains and also just to inform people about this amazing Shapeways website! Maybe I need to promote myself better, but i don't have a lot of time lately because of school!
Joris Peels: Do you do market research?
Mitchell Jetten: Not really, I think that's just 10% of the reason why I created the
trains I have finished.
I just build them because I like those trains. And if people like them to, then that's a big plus.
A lot of people want me to build old trains, but to be honest, I don't
feel a lot for old trains, I like modern stuff!
Joris Peels: Why trains?
Mitchell Jetten: Because I like trains, I never had a working model railway in my room,
but I do have Dutch trains in my room. So by making my own trains I feel special, because not a lot of people
own the trains I've made!
Funny thing people ask me is:
Why 1:160? Most people use 1:87!
The answer to that is:
In 1:87 almost all trains I like have already been made and sold by the big
companies, so it's useless to sell an unfinished train, if they can already buy a good finished train, right? In 1:160 there aren't a lot of Dutch trains, also because of the small
scale, it's a lot cheaper to print those trains.
Joris Peels: Is Shapeways a job for you?
Mitchell Jetten: In some sort of way you can say that Shapeways helped me making my dream come through. I always liked to make 3D models, but i never knew how to do it. (Yes I knew how to make a station platform, but that's easy) Since Shapeways I've learned a lot about how to 3D model an object. So now I do freelance work for a company, making 3D models for them. But I also have my own company (SpoorObjecten) because of what shapeways does! So, yes, i think it's a job for me, maybe not 100% yet, but give it some time...
Everbody, keep up the good work with your models!
@Shapeways, thank you so much for the wonderful website! Without Shapeways I wouldn't have been to Munich.......
This (e)book landed on my desktop and I was not sure there would be a direct benefit for Shapeways users but after giving it a quick read I thought it was worth sharing. As a community of people with an interest in 3D modeling, Shapeways users have a head start in transferring their skills 3D modeling products, to 3D modeling architectural space. Once you have this skill and a small portfolio it can be relatively easy to leverage this into paid work for architects, interior designers, developers and real estate sales people who are looking for some eye candy to help sell a concept.
SketchUp 7.1 for Architectural Visualization by Robin de Jongh may be a good entry point to get started using free software, and we have 2 copies of the eBook to give away so your only investment is your time.



Designer Banlu Kemiyatorn has a lot of great designs in his Shop. My personal favorites are his Bracelets. Each of them is a co-creator and you can customize the inner diameter of the bracelet. Bracelet Number 6 looks very modern to me. I also love Bracelet Number 9 and the mega spiky Bracelet Number 3. They're high tech without being cold, if that makes sense.
Claire Warnier and Dries Verbruggen make up Belgian design studio Unfold. In addition to teaching at St. Lukas in Brussels they are also the most interesting designers working in 3D printing today. From their curating of Bits 'n Pieces in New York to their pioneering work on inventing their very own ceramic 3D printing process using a RepRap derived 3D printer to their latest fantastic work: a virtual pottery wheel, Unfold leads the way in design and 3D printing.
One of the most important aspects of the success of any design in any medium is the documentation. In Shapeways galleries and online in general the single most important tool is the first image used to communicate the design, your photograph of your design.

If you spend a week 3D modeling your design, checking it from every angle to make sure it is perfect, then you upload it to Shapeways, part with your hard earned cash and wait two weeks for your part to arrive, it makes sense to spend some time and take a photograph that will best represent your hard work. NOT a grainy photo taken with your phone with your object out of focus with a garbage bin and glowing monitor in the background.
Following is a brief tutorial with some simple low cost tips on how-to take clear, well lit photographs. If you have a digital camera and a tripod you are ready to go, if not find a friend or family member who has a decent camera, most people are keen to help out and get a chance to flex their photographic prowess. You could 3D print them a little something as a thank you...
For example, at about 8:15 pm today I submitted Dizingof's Kitchen Stand for iPad to StumbleUpon and by 10pm the page has had 62 views.
This alone is enough to drive traffic to your shop, but if you did the same thing with every object in your shop you could conceivably build up quite a lot of visitors (and hopefully sales). It is important to tag the page appropriately otherwise you will simply be bringing the wrong people onto your pages. By tagging your page you also make it easier for others to tag that they also like the site, and thereby raising your popularity and ranking.
To take this a step further I then submitted the same page of the Kitchen Stand for iPad to a design blog and again submitted this blog entry to StumbleUpon, this now creates a secondary and tertiary bookmark back to the original design creating a kind of triangulation. Within 2 hours this blog (by StumbleUpon alone) has exposed the design to another 45 people.I have seen pages get over 3500 hits in a week using this method, not every time, but enough to make it worth trying.Meet Bathsheba Grossman, whose inspiring mathematical designs have influenced many 3D designers http://t.co/c00fQNMaTw
Once a month we hold our live video chat with the Shapeways community.
That moment is happening now.
Join us at shapeways.com/community/live