We've been working on updating the site and I thought I might point out some updates. Your can now upload files to us in the VRML format(entension .WRL). This oldie but a goodie file format should make it even easier to upload to Shapeways. Furthermore you can now upload models consisting of up to 500,000 polygons to Shapeways. This should be good news to all you Zbrush guys out there. We also now support multiple shipping adresses, so you can now send others the gift of Shapeways. We also improved our search functionality a bit and cleared up some little issues here and there. If you have any suggestions, things you don't like about the site or things you find confusing then please email: joris (at) shapeways (dot) com and we'll fix it.
P.s., Almost forgot: all models that you can order now have a pink shopping cart logo on them. You can see the logo in the bottom right hand corner in the gallery or in a person's gallery.
Pete Zich pointed us to a great way to export to Shapeways from Maya. He took some screenshots and explains how to do it. Pete reports that, "I've uploaded over 20 items and all of them have been done this way, with excellent results." Thank you Pete! We will turn your info into a tutorial soon.
"The only steps involved are selecting the meshes you want to export, choosing "Export Selected" and selecting DAE_FBX."
[...] I set out to design something in the shortest amount of time and yet would still give me a good ‘feel’ of what 3D printing is capable of today. The time constraint was probably also due to the fact I read about the offer at midnight and wanted to send it to print before I sleep :) Result? Concept, Design, Upload, Ordered all within 2 hours!
Very cool! Any chance of a video showing the diaphragm in action, John?
Professor George Hart is a rapid
prototyping pioneer. Back when Shapeways was years
away from being an idea and the technology was in its infancy and only used by
Universities and big corporates for R&D he was already making
art on 3D printers.
In addition to being a sculptor he is a Mathematician, a
Computer Science Professor at Stony Brook University and has
published academically on topics ranging from education,
puzzles, cryptography, linear algebra to engineering. Be sure to stop
by his site.
But, as you might be able to determine from the picture of his office,
his truest love is geometry.
So tell us a bit about yourself? I try to make cool things.
Are you a mathematician or a sculptor? That isn't an either/or question as I consider myself both. Perhaps
"applied mathematician" is an understandable category, applying
mathematics to sculpture.
How do you approach your rapid prototyping art? My mind is full of forms screaming to get out. Unfortunately, there is
no time for me to get to them all. I try to give the most worthy ones
the gift of existence, but there are so many material things one must
attend to. Additive fabrication helps me considerably in the process.
I hope viewers can see some of what I see in my works.